250°

What Is Overheating And How To Avoid It In Cyberpunk 2077

From PsychoSquad: "While engaged in combat in Cyberpunk 2077, you might sometimes notice being set on fire and dealt constant incendiary damage for a couple of seconds. This is due to a combat mechanic called Overheating. It is not uncommon for some implants to get overheated in a world full of high-grade tech and cybernetics."

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psychosquad.com
Redlife2g1614d ago

😂😂 Straight and to the point. I love it

TheOtherMoon1614d ago

I was wondering what the hell was happening...

Psychotica1614d ago

I was wondering what was going on, the game doesn't explain it well

Dragonscale1614d ago (Edited 1614d ago )

Theres an implant perk so they show up in combat. Get it early.

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60°

CD Projekt RED Talks Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2

CD Projekt RED discusses Cyberpunk 2077: Ultimate Edition for Nintendo Switch 2, with Joy-Con combat, VRR support, and portable performance.

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clouddosage.com
50°

DF Direct Weekly #210: Next-Gen Sony Handheld , Cyberpunk DLSS on Switch 2, Docked VRR In Question

Join Rich, Oliver and Alex for discussion on the latest leaks surrounding the mooted PlayStation handheld and the myste…

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digitalfoundry.net
Profchaos24d ago

I really want to know what's going on with docked vrr cause cyberpunk at 40 fps docked seems to be a choice driven by vrr

110°

Cyberpunk 2077 on Switch 2 uses DLSS confirms CD Projekt RED

The first confirmed use of Nvidia's machine learning-based upscaler is revealed - and it's in one of Switch 2's most demanding titles.

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eurogamer.net
Sonic188125d ago

DLSS should help the Nintendo Switch 2 with longevity

Profchaos24d ago (Edited 24d ago )

Based on so e of the impossible ports we saw on switch 1 I'm not worried about the hardwares longevity.

Next gen systems ps6 and next box might slow down switch 2 development but given leaks showing PlayStation releasing a new portable system around the same time as ps6 that can play ps5 games says that next gen cross gen seems to be poised to last the entire generation

And right now I'd say there isn't much that couldn't be scaled down to run on switch 2

Goodguy0125d ago

Nvidia or Nintendo need to come out and detail how dlss will work on switch 2. Like is it dlss4? Or just completely customized for the switch.

Tacoboto25d ago

I'm sure they've detailed exactly that in documentation provided to developers.

b00mFargl325d ago

It will probably be behind a $20 demo that we have to download. 😂

PRIMORDUS25d ago

I like to know as well, which version of DLSS? 2, 3, 3.5 or 4? I mean it's not that hard for Nintendo to say which version games will use.

Profchaos25d ago (Edited 25d ago )

Given the specs of the system and the time the hardware was produced if I had a stab in the dark I'd say a heavily customised dlss3

Neonridr25d ago

it's GPU is based around ampere technology, which is 3 series cards tech. So some features from DLSS4 can be ported down to older cards, just not some 5 series exclusive features like multi-frame gen.

Notellin25d ago

If they did what would that be even do for you?

originaljohn21d ago

Why do you care, are you a developer?

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25d ago
Profchaos24d ago

40fps docked is a interesting choice as it's in the vrr range but we don't have confirmation of vrr docked