Eurogamer: "It's another big week for the PlayStation 5 and Xbox Series X and S, with plenty of news for us to discuss in the latest Eurogamer next-gen news cast!"
In an industry with countless FIFAs, sorry EA Sports FCs, Sloclap’s Rematch is a brilliant arcade football game that feels incredibly unique. Putting players in the shoes of an individual player, the new multiplayer game is essentially Rocket League without the rockets and cars… it’s football.
TNS: Expedition 33 was the wake-up call Square Enix needed, telling it turn-based RPGs are still popular, but that shouldn't have been the case.
True, but if it does get it through their thick skulls, then that works.
Although, the Dragon Quest 1 + 2 HD remakes will be turn-based and (the worst kept secret) Final Fantasy IX remake should be turn-based I would imagine. Let's see if any newer games go turn-based too.
While it is true that Sqaure Enix has moved away from turn based games compared to how they were in the past, there is a good reason for it.
Older gamers will know this but during the ps2 era, we were flooded with turned based games from Japanese studios and this created a form of fatigue back then going into the next generation.
When Square released FF13, they received heavy criticism for making the game turned based like every other FF game and not doing enough to innovate. This is why they made FF15, FF7 Remake and FF16 have real time combat. It gave the series a fresh spin and has brought in new fans to the series.
I personally would be happy with either turned based FF or the real-time combat version we see today.
Only need to look at their own game DQ 11 approaching 10 million to show there's a market. And that's not as big of a name as FF
Another article about Expedition 33 and Square Enix and turn-based games? This is starting to sound like propaganda.
The game didn't sell because it's a turn-based game; it sold and is enjoyed because it's a really freaking good game that released completed at a good price without gamer drama attached to it. No Mtx, no wait-until-it's-patched, minimal bloat, a self-contained story, no multiplatform BS. Just a solid original game that absolutely nails what it intended to do.
Maybe try actually listening to the fans who have supported the series for decades. This habit of ignoring your core audience just to chase people who were never interested in Final Fantasy in the first place makes no sense. And when that approach fails, doubling down on it is beyond baffling.
The battle system has never been the main reason non-FF or non-JRPG players stayed away. Gutting the series’ identity to chase a broader market doesn’t attract new players. It just alienates the loyal ones.
Keep going down this road and we’ll end up with Final Fantasy Fortnite abomination or a F2P Battle Royale game.. Oh wait…
After going hands-on with Invincible VS, I can tell you it is just as brutal and gorey as fans of the show or comic might hope for!
Looking forward to this game!
Made by KI developers. One can clearly tell that they´re bringing some KI mechanics to Invincible VS.
I've said this again and again. Single Player gaming is done by the majority of gamers on PlayStation. Most Sony in-house games are single player. Most gamers don't subscribe to PS Plus on PlayStation. Other companies wish this wasn't so so that they can sell you the rest of the game and monetize you. Skins and equipment that take up no space on a Blu-ray disc or digital. Drip feeding content through artificial grinding and fetch quests and through competition.
Sony is just giving the majority of gamers( single player gamers) what they want. More single player games. I think what most of these companies don't get is that the PlayStation base is skewed towards older gamers that have less time in keeping up with matches online. Gamers who grew up on single player games like Ninja Gaiden, Mega Man, Castlevania, Super Mario Bros, etc. And multiplayer in some games besides sports. But those games had cooperative modes where you played together on the couch like Double Dragon, Contra, Turtles, Final Fight, Streets of Rage, etc. Online games are pushed as competitive games like sports. And time consuming gameplay. Instead of playing together, it's playing against each other. A lot of gamers don't care for that. They play just as well as anyone else. But have nothing to prove. They just want to enjoy playing. If more online games pushed cooperative play like couch gaming back in the day, you might see more gamers online. Competition is fine. But it doesn't have to be almost all the time.
Sony is just feeding what sells for them. And It's working. Because I want more of it. And they said they want to make more of it. That's a win win.
Maybe but I hope not. In theory I'm OK with the idea of jumping to objectives, but they should deactivate trophies/achievements. Maybe have another type for when you get it that way? Call it "Millennial Trophy." We're going to give you something because you feel entitled, but we both know you didn't earn it.
@ Apocalypse...... Well clearly Nintendo bread and butter is also in single player and Nintendo more than anyone has relied on single player games. They didn't even have a true online till the switch and even thats half baked. Nintendo relies on single player more than Sony. Were I think Sony has excelled is in the different varieties of single player and the more mature nature of them. MS has alot to prove, but with their new studios, hopefully see a return to form.
The dualsense has