Are you starved for a next gen game to play? Are you wondering if Assassin's Creed Valhalla is worth your time? Do you think Ubisoft gave up making good games a hundred years ago? Alex has finished Demon's Souls and Mike is here to convince him ACV deserves attention. Featuring a) a discussion of the multilayered world-building in Assassin's Creed Valhalla, which descends from gods and secret history down to the physical properties of wood, b) the clever measurement of open-world progression by story and c) the "best case scenario" implementation of MTX.