340°

Bungie CEO: New Game Projects Have Been in the Works for Three Years; One Is Particularly Exciting

Bungie CEO Pete Parsons confirmed that new game projects have been in the works for three years, and one is particularly exciting for him.

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wccftech.com
ccgr1655d ago

Can't wait to see more!

TheScotsman1655d ago

We're is the destiny 2 Next Gen update, is it still due on 8th?

NeoGamer2321655d ago

"New Game Projects Have Been in the Works for Three Years; One Is Particularly Exciting"...

So the others aren't.... lol.

1654d ago
Hitman0071655d ago

Well they sure as shit haven’t been putting any effort into Destiny like same bad guys different color wow

ClayRules20121655d ago

You got that right.

I thought when reading it the first time that CEO “Pete Parsons” thought the one game he’s referring to that’s particularly exciting was in actuality just partially exciting, and I had to reread that a few more times through to make sure I wasn’t seeing things.😂😂

1655d ago
autobotdan1655d ago

They are currently working on Destiny 3 and Destiny 4

luckytrouble1655d ago

If they're smart, Destiny 2 will be the last Destiny for at least another five years. MMOs can't just release like every other series, which is precisely what Activision didn't understand since to them it was just another CoD to be bled dry.

Rude-ro1655d ago

No.
IF it is to get another stand alone game, it will not be for some time.
They canceled destiny 3 and made the content they had work as “new light” dlc that they just released.

AngelicIceDiamond1655d ago (Edited 1655d ago )

They're not working on Destiny 3. They're working on a brand new IP. Though I'll say everyone claims to want a new IP but glance over them and don't buy new look at immortals new game by Ubisoft.

Outlawzz1655d ago

Immortals hasn't released yet...

rdgneoz31655d ago

And CyberPunk comes out next week as well which people have been waiting a while for - a new IP from CD Project Red. New IPs can be good, but sometimes devs go and look at what's the flavor of the month/year and try to make something similar (all the battle royal crap knock offs for example). Like Immortals looking like Ubi played Breath of the Wild while working on the mythology parts of Odyssey. Could be good on it's own, but it's releasing at a time with a bunch of other big name games and it's going to easily get over shadowed.

JeffGUNZ1654d ago

Once Bungie and Activision split, they were no longer even thinking of doing D3 and D4. They are trying to keep Destiny one world with no new game spits. So, they created Destiny Content Vault and removed old stuff to add new stuff. They just released Beyond Light a few weeks ago, next year releasing The Witch Queen, and the year after that "New Light". Not sure if they have any plans after that, but that is the road map for the game.

+ Show (1) more replyLast reply 1654d ago
autobotdan1655d ago

They wanted out of Microsoft years ago because they got tired of working on the exact same scifi video game franchise over and over and over and over again. So their next game better not be DESTINY 3

NeoGamer2321655d ago

Yes, kind of ironic here....

Left Halo to do different things and probably jumped off a first party organization that was crumbling at the time.

Vowed to be in charge of their future. Went and signed onto the money hungry gamer dollar sucking Activision-Blizzard and delivered a "Halo in a different universe called Destiny" (Also had other stuff, but at its core it is a FPS space based shooter).

Now, they are on XB GamePass with Destiny 2 and its latest expansion.

My how things go around in circles!

Although I think there is a chance that Bungie would come back to MS, I don't think it would be good for either party. The people at Bungie that really loved Halo went to 343 right after Bungie separated. Bungie thought they were the Naughty Dog of shooters, but turned out they haven't dominated the landscape at all since leaving. They have a solid game in Destiny, but not nearly as earth shattering as originally expected.

JeffGUNZ1654d ago

Destiny still has one of the best feeling shooters on the market. The mechanics they use are amazing. The problem with Bungie is, they refuse to take feedback to alter their decision making, release stuff no one wants, and then has to make changes during the season. When Bungie listens and implements what the community wants, Destiny flourishes like it did in Foresaken. Beyond Light has been great so far, but the season system has been terrible. The Season of The Hunt is a bore, it's just the same wrathborn hunts over and over. I am sure things will change over the course of the season, but man, they have so much potential to have a masterpiece franchise but can't get out of their way.

NeoGamer2321654d ago

I will agree that Destiny is one of the best feeling shooters on the market. It's feel is pretty much the same as Halo games they made. When I go into Destiny and play it feels exactly like a Halo game from an FPS perspective.

But, that is my point in a lot of ways. Bungie has the tech but their execution has been flawed Execution is not just a super awesome mechanics. It is immersion, story telling, gameplay, sound, etc. Destiny is a technically awesome game, but it isn't GOTY quality.

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70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing20h ago

How about an official level editor for Boltgun?

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac1d 10h ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

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wccftech.com
Christopher3d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr3d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher3d ago (Edited 3d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack1d 13h ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC1d 4h ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX2d ago (Edited 2d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC1d 4h ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown2d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher2d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr1d 14h ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic1d 13h ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT2d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher2d ago

You're actually proving my point even more.

badz1491d 18h ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle2d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel11d 13h ago (Edited 1d 13h ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

+ Show (3) more repliesLast reply 1d 4h ago
Sonyslave32d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown2d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1491d 18h ago (Edited 1d 18h ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr1d 14h ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg1d 14h ago

Because most people don’t care about Xbox

repsahj2d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake1d 16h ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC1d 4h ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.