In an exclusive interview with Bethesda Head Todd Howard, he admitted that the game company has let down a lot of fans with the launch of online multiplayer Fallout 76.
I could smell it a mile away, and never even touched it. I think alot of fans were let down by Fallout 4, but didn't want to admit it. We at least expected a new game engine, but were willing to look past all of the same recurring bugs etc, becasue, hey it's a new numbered Fallout game.
Good on Bethesda for trying a multiplayer approach to the Fallout franchise; however their own greed, hubris and that old rusted post-apocalyse game engine, just hamstrung the whole enterprise from the start. Fallout 76 was doomed to fail from the start; if it was free-to-play it might have stood a chance.
Whatever Starfield turns out to be, the fact that Bethesda is still going to use the same game engine (apparently an updated version - https://www.pushsquare.com/... just took all the wind out of my sails for that game. For me it was the final straw, that Bethesda just won't change.
They should have included it in like a Fallout 5 release, and not a standalone online Fallout game, which isn't even free to play!
The old engine issue plagues many games. AC Valhalla's controls make me go crazy! It feels like I am back in my student apartment in 2009, and playing the first Assassin's Creed.
Couldn't agree more. The very second I read that it's the same engine but updated, just completely lost me. We've all heard of that old chestnut "updated engine" cough Frostbite cough..
They've been on the downhill since Oblivion. Just depends if you were already a big gamer into RPG's before or after them. Skyrim was even more of a letdown for me. Besthesda were the king of rpgs and they threw it away for the casual crowd. It's slowly starting to smack them in the balls while developers like CD projeck and From software are proving quality is king.
One thing that particular bothers me about it is Todd Howard, since the days of oblivion hes been a massive liar, touting massive innovative features that never remotely came close to the 'final product'. Never getting called on it.
Despite Fallout 4 straying away from some of it's rpg roots, I absolutely loved Fallout 4. Far Harbor is probably one of the best DLC's I've ever played. I may have enjoyed that even more than the base game. It was awesome, specially after they added the hardcore survival mode.
I was excited for Fallout76 and happy they tried to do something with MP, but after playing the beta, just a few weeks before release, I knew this game was no where near ready for launch. It was pretty much unplayable. I'm not sure what led Bethesda or the devs to believe this game was anywhere near ready at this point. Nothing worked, the foundation of the game was broken, and there were so many bugs, glitches, and performance degradation that it was just a nightmare to attempt to play. On top of that, it had no NPCs... just logs to listen to, in attempt to put some kind of coherent story together, which it barely accomplished.
It was bad. Is it better now? Yeah. Is it worth your time? Probably not.
Bethesda should have apologized for releasing this in the state it was in a LONG time ago and waited another year before pushing it out to players. I'm not sure I can ever forgive them for releasing something so horrendously bad. I'm a huge fan of Bethesda, but man...this one hurt.
I'm not worried about their engine. But I am worried about their train of thought. Pushing micro-transactions in a very broken game...not good man. Not good.
I hadn't heard that about them re-using that engine yet again. That sucks. I have long suspected that Bethesda has lost a lot of the expertise they had in the Morrowind days, and flat out don't know how to fix certain things. Like they are continually re-using old spaghetti code and what not, and don't feel confident building from scratch. It would explain their repeated QA debacles.
It's kind of embarrassing really. Their games feel like glorified mods now. Fallout 4 felt like a really amazing Fallout 3 mod which felt like a really amazing Skyrim total conversion/mod.
I have every Fallout game but 76 and I won't touch Fallout 76 as long as the Atomic Shop exists... in fact I won't buy another Fallout or Elder Scrolls game if it's online only or has Atomic Shop.
Of course everything is purchasable in game, because it's an in-game shop!
How about Scrapbox, survival tent or some exclusive outfits, that are only available through Fallout 1st subscription? You can't earn that in-game at all. Or items, that give you an advantage, like repair kits? It's not just «skins and stickers and props».
And Fallout 1st is not just skins and stickers and props, adds yet another subscription to the many subscriptions in and outside of gaming, and all just so you can have some basic QoL additions that people requested since launch. Supporting the atomic shop and 76 is supporting that shit.
Whaat ? NO way ? Was Fallout 76 a shameless half assed piss poor broken piece of a shit game they just pushed out to hoard money from the brainless brand fanatics ? I'm shocked !
The state that the game is in now should have been the launch version at minimum. Missing NPCs from the start was a huge turn-off for me. Having to find notes was just too much and it made the game feel lifeless. I was one of the suckers that pre-ordered it and haven't touched it since the end of 2018.
No kidding. One lie after another - they'll fit right in a feel at home next year, that much is for certain.
Fallout 76 is better now than it was at launch, but it's still fraught with problems. How the hell, after all the controversies and all the feedback over the years, over many releases, have they not increased QA and testing?
Fallout 76 was the wakeup call they desperately needed, as they didn't get the sales they were used too, thanks to social media spreading the word about what a mess the game was. Will they actually learn from this? We can only hope, but buyer beware...definitely worth waiting until after launch once the patches have rolled out and the price has decreased.
So they are feeling remorse after squeezing lots of cash from customers now?, not sure but I think they behave the same with Fallout 4 with their glitchy mess when it was released, this is some of the reasons I stop caring for Bethesda games lots years ago, they are full nonsense and dishonesty.
Eh it’s just one of those things. Easily forgivable imo. I’m sure fallout online sounded good on paper to everyone. Sometimes it doesn’t work like it sounds on paper. Many times actually lol.
I still play the game. The general play is decent, although they need more and better content updates.
The biggest issue for me is this does not feel like it is made by a supposed AAA developer. This 'creation engine' of theirs needs to go. Yeah they update it and tack new features on, but you can still feel the skeleton of Morrowind in these Fallout and Elder Scrolls games. It's not good enough. It's time to move forward with a new, modern engine.
I don't have high hopes for Starfield or Elder Scrolls 6 in terms of really feeling 'next gen'. They'll probably still have horribly clunky animation and pathing systems, horrible AI etc.
Bethesda are lucky to have some good studios like Arkane and Tango, but as developers, Bethesda lost their touch a long time ago. They milked the shit out of Skyrim so much it became a joke and then did their best to kill off the Fallout series.
Took long enough. After failed attempts to polish a turd they finally fess up. I'm extremely sceptical about anything they make in the future. I'm sure they will be scrutinized. It only takes one mistake to rub gamers the wrong way.
I feel people overlook how bad Fallout 4 was because 76 exists. Fallout 4 aside from the main game crap, had some of the worst DLC I've ever seen. Imagine a whole new expansion you paid for, that ends after 10 minutes if you decide to be the good guy. It also screws up your world if you go evil, because then the raiders just kill everyone in the camps and you have no way out without a mod. It was designed in response to the lack of evil choices, but they never bothered to balance it out for the other side. Aside from that, they also jacked the price up of the season pass randomly to the price of a retail game, and sold nothing but asset placer DLC outside of the 2 underwhelming expansions.
I could smell it a mile away, and never even touched it. I think alot of fans were let down by Fallout 4, but didn't want to admit it. We at least expected a new game engine, but were willing to look past all of the same recurring bugs etc, becasue, hey it's a new numbered Fallout game.
Good on Bethesda for trying a multiplayer approach to the Fallout franchise; however their own greed, hubris and that old rusted post-apocalyse game engine, just hamstrung the whole enterprise from the start. Fallout 76 was doomed to fail from the start; if it was free-to-play it might have stood a chance.
Whatever Starfield turns out to be, the fact that Bethesda is still going to use the same game engine (apparently an updated version - https://www.pushsquare.com/... just took all the wind out of my sails for that game. For me it was the final straw, that Bethesda just won't change.
At launch it was bearbones but as of right now your likely get decent playtime out of it
peter molyneux got slammed, why can't Bethesda?
Whaat ? NO way ? Was Fallout 76 a shameless half assed piss poor broken piece of a shit game they just pushed out to hoard money from the brainless brand fanatics ? I'm shocked !
Fallout 76 was a scam.