Eurogamer writes:
Featuring a beautifully rendered open world recreating one of the world's most iconic cities, while leaning heavily into hardware accelerated ray tracing, Watch Dogs: Legion is one of the most technically ambitious games for the current cross generation period. The cross-platform comparison between the next generation machines isn't the most interesting head-to-head we've seen so far - PS5 and Xbox Series X are very, very close - but it's great to see ray traced reflections appear on Xbox Series S. Yes, we're getting hardware RT on a £250/$250 console.
More stability patches underway for both platforms this week.
Its so disappointing that this is capped at 30fps. I dont intend to pick this game up so not really a problem for me.
Summary:
PS5 XSX have nearly exact same quality setting
Lower quality on Series S
Series X has lower anisotropic filtering than PS5. Probably bug
Puddles are missing in RT reflections on PS5. Puddles! Probably bug
Loading times
PS5 load time 18 seconds
XSX XSS 26 seconds
Resolution
PS5 and XSX same rez
XSS 900p to 1080p
XSS low quality ray tracing
Solid frame rates all around
This game is so incredibly details with so many npc there's no way this could be 60fps. Only the highest tier pc can run it at 60.
The fact there more or less same on PS5 series X give ps5 the win. We was led to believe series X will blast ps5 away and now we are being told by the same fans wait till 2021?
I was hoping that both consoles would perform better here, especially with a 30fps target. Can't help feeling a bit underwhelmed. :/
So all the talk about series x being more powerful was a bit premature.