Chris from DSOGaming writes: "Red Dead Redemption 2 does not allow players with a 2GB GPUs to choose higher quality textures. However, it seems like Denis Winter didn’t like this limitation, and decided to create this mod."
With only 2GBs available, wouldn't it end up filling up the VRAM way too quickly and then be forced to pull textures from the much slower system RAM (and god forbid, potentially the hard drive)? I'd imagine that would create some performance issues, and forcing HQ textures would be a bad idea.
I'm actually a bit surprised games like this can run on cards with such limited VRAM in the first place.
With only 2GBs available, wouldn't it end up filling up the VRAM way too quickly and then be forced to pull textures from the much slower system RAM (and god forbid, potentially the hard drive)? I'd imagine that would create some performance issues, and forcing HQ textures would be a bad idea.
I'm actually a bit surprised games like this can run on cards with such limited VRAM in the first place.