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Xbox Series S review: next-gen gaming on a budget - and in style

Digital Foundry presents the definitive verdict on an entirely new type of games console - Microsoft's junior Series machine, which aims to bring you the same games at lower resolutions. Does it work?

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eurogamer.net
darthv721644d ago

It's a nice compact little powerhouse.

DaveZero1644d ago (Edited 1644d ago )

I love it I do, it like lightning at operating.

If do not have that all expensive 4k upwards tv, choose the smart move and buy an Xbox Series S at a fraction of the cost of the other consoles.

Gets you an upgrade cheaper all while taking you along into next gen, I think it will do well the console will.

There is also gamepass ultimate that comes with it, eleven quid a month and get all those games and now EA play added to the side of an already impressive console and service.

Father__Merrin1644d ago

I agree it's a small compact powerful console. What gets me the most is image clarity I was surprised at it? Does anyone know if it auto supersamples if your on a 1080p panel

Sgt_Slaughter1644d ago

It gets you to next-gen on a budget, but that savings goes out the window immediately when you're restricted to digital-only games and the very small hard drive space which means an external drive would need to be purchased sooner.

darthv721644d ago

Unlike the PS5 (both versions) the internal SSD is not surface mounted, it is replaceable. So it is very promising that there will be other iterations with larger capacity drives as well as varying capacity plug in SSD from different companies.

This is just the first model of digital with 512 but you can bet there will be 1tb and probably even 2tb models. All in due time.

1644d ago
DaveZero1644d ago (Edited 1644d ago )

@Mayne you will go buy additional storage for your console at some point because all you got was about 6GB, that will push the playstation even more past its initial price. That's if can have external storage on the playstation which I'm not to sure about or was it the internal that cant be removed like the Xbox internals can.

Let's face it your point is flawed because its still cheaper, buy a Series S then buy a storage and it may cost a total of 450+, buy a playstation at 500 plus, then the cost of the same storage drive that's 700 quid.

SegaGamer1644d ago (Edited 1644d ago )

It's not NEEDED at all, it would be more convenient for sure, but it's not needed. You can still easily install a handful of games on it and then delete those games when you are done. I don't know anybody that plays a ton of games at once. The most I will play is 3, but more often than not it is two.

I have had less than 500gb of space on my SSD on my pc for years now, and I have managed just fine. I still have 225gb of storage on it with 13 games installed. 99.9% of games aren't monster sized games like COD.

DaveZero1644d ago (Edited 1644d ago )

Someone with common sense that isnt a Fanboy from the sony side trying to fit a puzzle together in there head and make a point out of sillyness.

I had a 1TB hardrive on my standard xbox one, I will say this my internal was always clean and empty and my 1TB was always kept half full. If I can make do with a half full 1TB drive, I know full well I can do with 364gb with ease. Besides now the consoles are faster, all you have to do is do what you said and delete the games and put others on download for the exact night, turn off xbox and while asleep they all download for next day.

Or you could just do what I said above which is buy a cheap 1TB hardrive and just swap games around, it takes no time at all to move games.

DaveZero1644d ago (Edited 1644d ago )

Alot of people may of already had an external from there xbox one, I just move games onto the internal (the better drive) then from it onto my 1TB, it doesnt take long to transfer between drives.

To be fair I'd rather buy another xbox series S console than buy a little storage drives that's the consoles price itself. Nice tech the new cards but at the mo a little to expensive and id rather just have have multiple consoles on the go with 364gb in them. I mean I do not know about playstation but on xbox you can have your gamer tag on as many consoles you like, sure you can only log in at one console at a time but if I had a second series S and had certain games on both consoles, now with how fast they are and for the S price, really does make sense buying another S or two over a storage card itself.

160°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer199211h ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio6h ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer19926h ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio5h ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

SimpleDad7h ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername1h ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

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8.0

BLEACH: Rebirth of Souls review - Finisher Shy of Greatness | TechStomper

"BLEACH: Rebirth of Souls is a competent arena fighter that will please series fans more than newcomers looking to catch up with the long-running IP."

Stuart Cullen, TechStomper

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techstomper.com
50°

The Co-Op puzzler "How 2 Escape: Lost Submarine" is coming to PC and consoles on June 24th (2025)

"The Walnut Creek-based (CA, the US) indie games publisher Maximum Games and Lyon-based (France) indie games developer & publisher Breakfirst Games, today announced with great delight and excitement that their Co-Op puzzler/adventure game "How 2 Escape: Lost Submarine" (the latest entry in the critically acclaimed "How 2 Escape" franchise), is coming to PC (via Steam) and consoles (PS5, PS4, Xbox Series X/S, Xbox One, and the Nintendo Switch) via digital stores on June 24th, 2025." - Jonas Ek, TGG.