psu.com writes: "It turns out that the PS5 actually supports Dolby Atmos and DTS:X audio output formats. Although, this support is only for Blu-ray and Ultra HD Blu-ray discs."
Meet a world of puppetfolk who set their sights on the open sea and the secrets within.
Step aboard the hoversword and surf across the waves this summer.
Game good good, but I thought Thatgamecoompany made Journey, wasn’t aware they changed their company name.
Capcom: "he unauthorized acquisition or use of unreleased content (such as armor) is a violation of the rules.
As of the release of Title Update 1, accounts found to have clearly engaged in such misconduct are now being suspended progressively starting today.
Measures will continue to be enforced moving forward."
Where's Dolby Vision!? Where's Variable Refresh Rate?!
Sony would need for other companies to adopt their format for it to become a competitor outside of their own audio equipment.
Would someone please explain to me what the appeal is with vrr? I don't see the appeal in having the frame rate sporadically jump all over the place while claiming to be a more stable experience trying to hover around frame rate integers of 15.
Developers must pay for licenses. Sony only pays for their own sound systems. So, solution is easy... developers, if you want to use third party licenses, pay for them. If not, use what Sony gives for free.