320°

Does PS5 Support Dolby Atmos And DTS:X For Movies And Games?

psu.com writes: "It turns out that the PS5 actually supports Dolby Atmos and DTS:X audio output formats. Although, this support is only for Blu-ray and Ultra HD Blu-ray discs."

NealGamby1666d ago

Where's Dolby Vision!? Where's Variable Refresh Rate?!

Sonyslave31666d ago

Where the rdna 3 at according to insiders.

1666d ago
1665d ago
Atticus_finch1665d ago

Where the "beast"?
Where's the innovation?
Where are the games?

Mr_Luke1665d ago

@Sonyslave3
Where are the screws that fell?

blady_man1665d ago

I hope you mean Rdna 2 as 3 is not even out on pcs! RDNA 2 Just come about not long ago!!

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Teflon021666d ago

Barron assuming will come same time as they add it to the X900H TV or around then. They said they're awaiting certification for them to use it then they'll get to adding it to the TV. I'd imagine they're doing so for the console same time seeing they're suppose to be partners

Loktai1666d ago

Nobody promised Dolby vision, and vrr is supported. Where is wifi6 on xbox where is pcie4 ? Where are controller haptics?

CaptainHenry9161666d ago (Edited 1666d ago )

Wifi 6 can't come to Xbox because that's hardware and not software lol unless there's an Xbox series X Pro edition 😂

dcbronco1665d ago

Cap'n, you're going to need that wifi 6 when you're downloading the same game over and over. Want to play Demon Souls. Maybe tomorrow. I hit my data cap.

jukins1665d ago

Lol forget the features. Where are the games

Fantangoooo1665d ago

FUD...Dolby Vision and Atmos is not support via games. Alot of people talk WIFI6 without understanding. in order for it to work, you need a wifi 6 router. current wifi5 has speeds of 3.8GB/s transfer speeds and absolutely no one is using the level of speed from their ISP provider. Wifi6 goes as high as 9GB/s. So using that as a point to bash the Xbox is senseless with lack of basic understanding of the technology.

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tombfan1666d ago

I looooove the haters, most of us doesn't have a VRR screen, neither a Dolby Atmos sound system and Dolby Vision is just another name for HDR

dcbronco1665d ago (Edited 1665d ago )

Or 4k. Or the ability to tell the difference. So it's all really funny that it's such a huge debate. But that's what companies do. Get you clamoring for things you don't want, need, know how to use or really have any value yet. I bet no one has done a report on how many games used a full bluray disc on ps3. A handful. But Sony said that slow assed drive was a necessity. And sheep believed despite all the evidence against it. How many uncompressed audio files did they add to fill space for audiophile level sound going through $60 speakers for average ears damaged by years of headphone use. What a joke.

Shane Kim1665d ago (Edited 1665d ago )

I have the LG CX, so VRR support would be nice. Same with Vision couse it's Dolbys take on HDR wich may or may not be better than standard HDR. Atmos i don't know. We have the Tempest audio engine so why need Atmos?

NealGamby1665d ago (Edited 1665d ago )

Slow down, Kemosabe. I’m a PlayStation fanboy. No need to be getting all riled up. I don’t even own a Xbox. Never will. Doesn’t matter that most don’t own a VRR capable tv. Sony said they support it so I was just asking where is it. And as far as Dolby Vision is concerned, you don’t know what you’re talking about. Dolby Vision is the best HDR because it uses a higher color bitrate than HDR10 and HDR10+. The reason Sony went with normal HDR is because Dolby Vision isn’t freeware. They would’ve had to pay a license fee. They went cheapo.

MajorLazer1665d ago

Actually HDR10 & 10+ are 10 bit whilst Dolby Vision is 12 bit. What that means is that 10 & 10+ can output 1.07 billion colors whereas DV can output 68.7 billion colours. Big difference.

I'm actually really dissapointed the PS5 won't use DV, but 10+ will do.

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Phoenix0291665d ago

Apparently the Sony TV’s can’t support 120Hz, 4K and all the 2.1 features with Dolby Vision at the same time. This could be why PS5 doesn’t use it?

boing11665d ago

Just so you know, Dolby Vision for 4k br movies isn't supported on XSX too. Just for apps and games.

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rlow11666d ago

Sony would need for other companies to adopt their format for it to become a competitor outside of their own audio equipment.

Teflon021666d ago

These days people are getting more inclined to stay within brands so it's not much of a issue, especially when the tech is something that doesn't require special hardware like their 3D audio

camel_toad1666d ago (Edited 1666d ago )

I've had a 9.2.4 sound system with atmos for a few months but I have to say when I first booted up Astros Play Room I was truly impressed. The tempest engine lives up to the hype. It sounds so crystal clear and the positioning is amazing. I'm saving my use of the pulse headset for when I can kick back with some solid quality Demon Souls time.

SierraGuy1666d ago

Imo atmos is a downgrade. Sony owns audio tech.

Kurt Russell1665d ago

I've 5.2.2 with atmos... I find even this to be impressive. Your amp must be a badass!

camel_toad1665d ago (Edited 1665d ago )

@Kurt Russell

It's actually 2 subwoofers but yeh as @SierraGuy said I also feel like the Tempest Engine is better than Atmos.

Blown away.

AuraAbjure1665d ago (Edited 1665d ago )

Would someone please explain to me what the appeal is with vrr? I don't see the appeal in having the frame rate sporadically jump all over the place while claiming to be a more stable experience trying to hover around frame rate integers of 15.

Taero1665d ago

Sure, VRR means that the TV/monitor alters its refresh rate or the rate at which it displays frames to match the fps sent by the console. If a console locks in at 30 or 60 then theres no problem with 60hz refreshes but imagine a 60Hz display trying to display 60 frames a second but your console is giving 42, you get stuttering, tearing, juddering etc. Instead with VRR on the TV would show 60fps when the console is at it but if it drops to say 53 then the TV matches that rate.

AuraAbjure1665d ago

Oh wow so it's actually a feature similar to G-sync then I guess? Thanks for explaining it to me. I had confused vrr with adaptive vsync.

maybelovehate1665d ago

The appeal is that no games have a solid frame rate, so without VRR you either have VSYNC "which results in stuttering" or you have screen tear if you don't have VSYNC. All gaming monitors these days have VRR, it is pretty much a must.

XBManiac1665d ago

Developers must pay for licenses. Sony only pays for their own sound systems. So, solution is easy... developers, if you want to use third party licenses, pay for them. If not, use what Sony gives for free.

90°

Oceanic action RPG Sea of Remnants revealed for PS5

Meet a world of puppetfolk who set their sights on the open sea and the secrets within.

Read Full Story >>
blog.playstation.com
jznrpg4h ago

Seems to be single player. I may check it out if so

CrimsonWing694h ago

I was hoping it was turn-based, but I’m interested in this.

Abnor_Mal1h ago

This looked very interesting, definitely something to watch.

70°

Sword of the Sea launches August 19 on PS5 as part of PlayStation Plus Game Catalog

Step aboard the hoversword and surf across the waves this summer.

Read Full Story >>
blog.playstation.com
Abnor_Mal1h ago

Game good good, but I thought Thatgamecoompany made Journey, wasn’t aware they changed their company name.

italiangamer1h ago

This is a completely different developer.

70°

Capcom is banning Monster Hunter Wilds players who used mods to unlock content early

Capcom: "he unauthorized acquisition or use of unreleased content (such as armor) is a violation of the rules.

As of the release of Title Update 1, accounts found to have clearly engaged in such misconduct are now being suspended progressively starting today.

Measures will continue to be enforced moving forward."

jznrpg1h ago

Makes sense. Can’t wait a little bit?

Daeloki2m ago

As they should, what did those cheaters expect would happen?