IGN writes, "We take a look at Marvel's Spider-Man Remastered and compare it side-by-side with the original PS4 version. The PS5 brings raytracing in fidelity mode, and 60 fps in performance mode. Take a look and see the changes for yourself."
A Marvel's Spider-Man Remastered multiplayer mod is in development by the community, and there's even early gameplay footage.
Insomniac Games' 2018 web-swinging adventure, Marvel's Spider-Man, has generated almost 4 billion US Dollars in revenue during its first year.
For those spreading lies here about Marvel making the most out of the deal...
The rate has tiers. 9% to 18% physical and 19% to 26% digital for the first 7 mil. So even if it's 26% for all versions it's not that much. Considering all platform holders charge 30%. And just like 30% is how much Sony is getting from call of duty.
Now let's think about how much money Microsoft is making off Indiana Jones on PS5 and steam since there is a platform cut of 30% plus the disney cut...ouch. 😏
Can someone explain me the math here. 20 million copies x $60 = $1.2 billion max (assuming every copy was sold at $60 which it possibly couldn't).
Even Gta5/RDR2 didn't generate this much revenue in their first year even though they sold much more. Something is off here with this revenue calculation.
Rocket League's Halloween Event, Haunted Hallows, makes a return with a Marvel's Spider-Man makeover, returning modes, and a new map.
Yes lets tell the difference on a 1080p compressed video /s
Details I am less bother to see when playing. May details addicted will be happy about it
What's that horrible hue on ps5?
I like my skies blue, not purple.
Very mitigate... Some scenes look better on ps4 pro and others on ps5