230°

PS5 Might Get 1440p Support in The Future; Sony Comments on VR Support

Sony executives talk about 1440p resolution support and potential VR solutions.

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twinfinite.net
masterfox1626d ago

Playstation consoles since day one are already awesome, but one thing imo that only Playstation consoles do is it gets even better over time, so adding some features like this one is pretty much a sure a thing. ;)

lukasmain1625d ago

You are right. Plus there are many many people on the PS Blog that are all banding together and asking for 1440p support to be implemented. One of hte execs did say that if enough people ask for it, then they will implement it. SO I believe they will. The fans that want it are making enough noise.

1625d ago
Games1st1626d ago

They want to focus on TVs, “I hope that PS5 will have a VR experience suitable for the PS5." No plans on a browser.

It's a maybe on 1440p. They had a VR controller patent last September.

SullysCigar1625d ago

They have plenty of patents for controllers and VR headsets, but you can't just whack everything to market and expect people to pay for it, especially right now. I'm eager for PSVR2, but fine with getting the PS5 launch out of the way before they talk about it.

In the meantime, they're boosting resolution and frame rates of some PSVR games, so I'd imagine they'll do the same for the new PSVR games in the pipeline too. Blood and Truth is now 90fps and higher resolution, faster loading on PS5 which is great, since the game was already beautiful!

P_Bomb1625d ago

“ First of all, we hear from Ito-san that there is no technical issue preventing the console from supporting 1440p resolution, with Nishino-san adding that Sony wanted to give top priority to supporting TVs [over monitors].”

Well then, can definitely see them adding this later. I remember PS3 launching with no in-game messaging and PS4 without a YouTube app. Such is the history of launch years.

TheGreatGazoo301625d ago

I love how Sony likes to tell people what they want or need. No excuse for not having 1440p available at launch since, as he said, no technical limitation. There are a lot of games that play xbox/pc on monitors with 1440p resolution, in fact, most people don't have a 4k TV yet. I do, does not affect me, but typical Sony bs.

SullysCigar1625d ago

It's like how Microsoft told gamers they don't need VR.

nitus101625d ago

If you are in the market for a TV then 4K (preferably with HDR) is the way to go since the difference in price compared to a 1080p TV is fairly minimal. Of course, if you have a PC and are an avid gamer you would most likely have a 1440p* monitor although 4K and even 8K HDR monitors are also available.

* Yes, 1440p HDR monitors are available.

I have an LG 80cm 4K HDR monitor which works very well with my standard PS4 such that if a game supports HDR then it is detected by my monitor and displayed accordingly. Unfortunately, some HDR 4K TV's don't detect HDR-enabled games from the base PS4.

It would be nice to have the PS5 support 1440p but it is quite likely that the majority of PS5 users would have 1080p or 4K HDR TV's and to a lesser extent, monitors. If there is enough of a demand for 1440p for the PS5 then it is possible that Sony will allow this in a later update.

kingboy1625d ago

yes they should put that on top priority list

Gardenia1625d ago

Both VRR and 1440p will definitely come in a future patch.

StoneyYoshi1625d ago

VRR is for sure coming in a patch later on.

Show all comments (21)
190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto2d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos2d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn2d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris1d 15h ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

80°

Dying Light: The Beast – interview with Tymon Smektala (‘Dying Light’ Franchise Director)

An interview with Tymon Smektala (Franchise Director, Dying Light) where I get to ask him as to how Techland was impacted by its DLC story leaks, how the studio has changed after being acquired by Tencent, where he sees the Dying Light franchise going in future, and how he's been able to maintain enthusiasm for the Dying Light franchise since he joined Techland 10-odd years ago. Enjoy!

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prankster101.com
70°

“We Are Currently Massively Overexposed And Massively Underprotected," Says Alix Wilton Regan

Alix Wilton Regan chats with TheGamer about the BAFTA Games Awards, AI, and the need for better protection for actors.

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thegamer.com