Neocrisis: Well, thanks to losing an important match where I almost beat this really good Zangief player (he had 25 wins in a row! Not on me though...) but ended up losing thanks to the d-pad register my down press as left, I was finally fed up. I came up with an extremely simple fix that mixes two d-pad mod techniques and gives you much better, precise controls in Super Street Fighter 2 Turbo HD and other XBLA games. Granted, the d-pad won't be perfect after this, but it'll feel more responsive.
Game Rant interviews Plants vs. Zombies composer Peter McConnell about honoring the series’ quirky roots, adapting its themes, and now going vinyl.
The score for the first Plants Vs Zombies is such great, iconic music that it has a timeless quality. Not quite the level of Minecraft, but wonderful in its own right.
The voice actors for Arthur Morgan and Charles Smith have vaguely confirmed a claim by Rob Wiethoff (voice of John Marston) that big news related to the Red Dead franchise will be coming "before Friday."
I hope it's a remake of the 1st game. But it's probably just the PS5 version of Red Dead Redemption 2
I hope a PS5 upgrade launches on the same day as announcement & it costs no more than $10. I already bought the Ultimate Edition once, they got good money from me.
I stopped playing completely 2 years ago until they did 60fps. I really didn't expect it would take this long & I didn't want to start completely over on PC.
My wish is that its optimized for current gen machines, with some sort of story expansion. Undead nightmare 2! My 2nd wish is that it just shadow drops on the day of the announcement!.
For new players trying out Fallout 4, there are a few actions that gamers should avoid making as they journey with the Sole Survivor.
I think i made the mistake of giving Mama Murphy too many chems. Because I could never get my settlement past 98% happiness, and it even cost me the Platinum.
Sounds good.Fighters are still a big deal and a good D-Pad is key
Why hasnt MS just widened the space themselves already?
The trouble with it is is that generally, you don't WANT the d-pad to function like an analogue control. I remember an article about how they'd "fixed" the problem by creating a limited edition controller or something with 32 possible directions rather than 16. That is not the problem.
In most games, the directions on the d-pad are assigned to different things entirely, as though they are buttons. On the PS3 d-pad, if you press up, you've pressed up and there's no ambiguity. The 360 controller's d-pad reminds me of a shoddy 3rd party PS1 controller I once bought - it doesn't work because the up/down/left/right should be seperated as _buttons_. Needless to say I've not bought a 3rd party controller since.
Even in fighting games, because of the combos you need to perform, you want to press a specific direction with no ambiguity. The exact problem, as is described here, is that it might recognise your "down" press as a down-left or even a left because the down and left buttons are not seperated.
http://www.instructables.co...
I applied this method to over 30 controllers from all 3 revisions and they all helped improve the 360 D-Pad by at least 70%. I recommend it.