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Demon’s Souls Confirmed To Have No Ray Tracing on PlayStation 5

LEVEL UP spoke with Gavin Moore, creative director of the game and member of SIE Japan Studio.

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RazzerRedux400d ago

Ray tracing is a waste of resources at this point. And in a game like Demon Souls where movement and timing are everything, effectively halving the frame rate isn't wise.

400d ago Replies(12)
Obscure_Observer400d ago

"Ray tracing is a waste of resources at this point."

Yeah? Didn't prevent Sony and Bluepoint from lying, did It?

Digital Foundry had their lie exposed a while ago which made some PS fans in denial really mad at them.

Well, turn out that Digital Foundry was right in this case, and that's why they are important in the game industry.

400d ago
RazzerRedux400d ago (Edited 400d ago )

Lying about what?

Edit: ah....IRetrouk pointed it out. sigh....yeah, that's bullshit and Sony should know better.

400d ago
potatoseal400d ago (Edited 400d ago )

IT LOOKS SO GOOD, that DF could not even tell if the game had ray tracing or not. They said they were not sure at all when they were looking at it.

That tells you all you need to know about how good the game looks

Go sell your crazy fanboy rants and accusations of lying elsewhere. You don't know what you're talking about. You don't know what went on or what will release because you won't get to play the game. You're coming across as a very toxic fanboy.

laserap400d ago

You don't know that they lied. It could be a mistake. Miles Morales has ray-traying and it's an Open World game.

It was most likely a mistake. No need to call them liars. Digital Foundry were praising the game and how it looks.

Einhander1971400d ago

I'm pretty sure DF stated they saw raytracing tech in the demo. Obviously they were wrong.

outsider1624400d ago (Edited 400d ago )

"Yeah? Didn't prevent Sony and Bluepoint from lying, did It?"

Lying? Did anyone of them say theres Ray tracing?

Edit: looked it up. Bluepoint did mention it.

Edit #2: I swear though, even without it, it looked amazing. Fooled a few tech people too who said there was ray tracing(fire, lighting).

Profchaos400d ago

But digital foundry was clearly wrong that the only thing wrong in Halo infinite was the lighting and it could be fixed prior to a day 1 launch.

GaboonViper400d ago

A bit like MS and Ubi lied about NATIVE 4K on WDL with RT, wonder if you will call them out???

SmokinAces400d ago

Game development is complex, things change including launch dates, doesn't mean everything is a "lie", please stop trolling.

Ratchet75400d ago

When did Bluepoint or Sony claimed the game used RT?

Come on, go and find the article,
I'll wait. 😂 😂 😂 😂 😂 😂

You pathetic.

LM1213399d ago

you think digital foundry doesn't lie about/for xbox? cuz I can give you a couple of videos

Dragonscale399d ago

Ooh an xbox fanboy complaining about Sony lying as if ms never do. How ironic lol.

DarXyde399d ago

The PlayStation Blog does say that it will have ray tracing, which is misleading. I don't know that I would go as far as call that a lie though. Very possible it was intentional disinformation, or misunderstanding. That blog article was written by Herman Hulst, so it is quite surprising to see this kind of disparity in reported features. Possible the cart got in front of the horse, but I also don't rule out a ray tracing update after launch. Time will tell.

That said, let's not pretend Digital Foundry does not have their biases. Their coverage of Halo Infinite and Dirt 5 was damn near sycophantic as they overlooked some glaring technical issues in the case of Halo Infinite and, in the case of Dirt 5, they kept stating that it was an early build MEANWHILE, they did *not* extend that same courtesy to Shadow of War on PS4 Pro (but when looking at the One X version, they DID say it was an early build).

Let's not pretend you really care though. You're a bomb thrower.

RazzerRedux399d ago (Edited 399d ago )

@Ratchet75
"When did Bluepoint or Sony claimed the game used RT?"

Here:
"From Japan Studio and Bluepoint Games comes a remake of the PlayStation classic, Demon’s Souls. In addition to beautiful shadow effects and ray tracing, players can choose between two graphics modes while playing: one focused on fidelity, and one focused on frame rate."

https://blog.playstation.co...

@DarXyde

"That blog article was written by Herman Hulst"

That makes it even worse. I could understand some PR dude messing up the details, but the "Head of Worldwide Studios"? Hard to say whether Sony was being intentionally deceptive here. But it is either deception or incompetence. Neither are a good look.

Christopher399d ago (Edited 399d ago )

Lying in June when things could have changed since then. I'm going to give them the same benefit of the doubt I give Halo Infinite here, and that's just that things change after a few months.

I love the language used to "highlight" a certain company's changes on this site while using language that is more "forgiving" when it's for another company.

I still disagree with DF's pixel counting on the game, though. I had no issue with their other findings, but that pixel counting was way off.

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400d ago
400d ago
Imortus_san400d ago

Game is 1440p 60fps with frame drops, so, what is your point?

RazzerRedux400d ago

Uh....that the frame rate would be worse with RT. How is that point not ridiculously obvious?

Extermin8or3_400d ago

How do you know the final version has frame drop? You got it somehow?

gravedigger400d ago

Yep, but it has global illumination. It's lovely to see a fire reflection on player's armour

SockeyBoy400d ago

lmao this is amazing! I can tell you now that ray tracing will be on the PC version 100%

400d ago
Homushi399d ago (Edited 399d ago )

yes it absolutely is a waste of resources, and the gain from it is hardly even noticeable. If the devs are good, they will be able to replicate life like lighting and shadows and nobody would even know that there's no RTX.

DarXyde398d ago

This is not directed at you RazzerRedux, but I need to say that I get annoyed when I hear console-only gamers talking at length about ray tracing. Stop it. It's new technology that was added to these consoles as an option but it's not going to have big uptake on this hardware. It's just not. It's like bragging about TF, CELL, the Azure Cloud, or RDNA2. You are console gamers. What does any of that really mean to any of you? It's like a casual who buys cars bragging about their Porche 911 S model having 390 ft-lb torque at 2,300rpm and they can't explain what that even means.

I hope any future Souls games don't get ray tracing. Bloody waste of resources, as you've well stated, Razzer.

+ Show (7) more repliesLast reply 398d ago
400d ago Replies(2)
IRetrouk400d ago (Edited 400d ago )

Hold on, didnt they advertise raytracing? Didnt digital foundry point it out? Confused.com

Edit

Yep they did, still says it on the ps blog

"From Japan Studio and Bluepoint Games comes a remake of the PlayStation classic, Demon’s Souls. In addition to beautiful shadow effects and ray tracing, players can choose between two graphics modes while playing: one focused on fidelity, and one focused on frame rate."

https://blog.playstation.co...

oof46400d ago

If I remember correctly, DF said it looked like it could have ray tracing, but couldn't confirm.

lifeisgamesok400d ago

I think them listing raytracing was just an error

oasdada400d ago (Edited 400d ago )

Agreed! If the could mistakenly post a video with the game allegedly coming to pc.. then this is a muxh smaller mistake.. and on the topic of ray tracing.. ill love me some RT but when Demon souls without raytracing looks 10 times better than watch dogs WITH ray tracing.. then who the hell but a butt hurt fanboy would cry about a non issue for a tag this is RT?

Michiel1989400d ago

@oasdada if you think just including raytracing will just polish up any turd, you are so wrong. RT isnt the base of game development, its a supplementary technique.

Not to take away from Demon Soul's because it looks mind blowing, but ray tracing will have more benefits in games with larger, open areas. In demon souls you dont see untill the horizon, you just see whats there untill the next corridor.

400d ago
shabz666400d ago

Weird , not sure what’s going on with the messaging with ps studios. The original trailer with the coming to pc line, and the leak about a ps4 version? I blame it on miscommunication and the pandemic but they should really get their messaging in order.

PurpHerbison400d ago

Imagine picking some subpar 30fps ray tracing and getting your ass lit up by PvPers that choose performance mode.

Giblet_Head400d ago (Edited 400d ago )

People really need to stop taking DF's word as gospel in most things tech related.

IRetrouk400d ago

I was actually going off the ps blog post I linked.

CaptainObvious878400d ago (Edited 400d ago )

Well I am thoroughly disappointed at Sony at this point. I expect these kinds of sleazy lies from MS, not them.

NeoGamer232399d ago (Edited 399d ago )

At least someone on this site actually investigates stuff and finds some facts rather then just posting BS.

Thank You!

IRetrouk399d ago

I always try to back up what I say, I'm not always right but I do try to keep it as fact based as i can lol thanks man👌

+ Show (4) more repliesLast reply 399d ago
BigBosss400d ago

Whenever someone uses Google translation on a foreign website it doesn't always translate correctly.

oof46400d ago

The guy who conducted the interview posted the original english transcript of the interview to alleviate any mistranslation concerns.

https://twitter.com/PedroPC...

oof46400d ago

There seems to be miscommunication, on Sony's part. On the official Playstation blog, ray tracing has been touted since the game was announced. But, in the interview, Moore says the game doesn't have ray tracing because it was never in the original plans.

???

RazzerRedux400d ago

"Hey, Left Hand, what's Right Hand doing?"

"Who?"

NEXUS-6400d ago

This is 2nd batch of botched messaging for Demons Souls, the 1st being the announcement trailer allusing to it releasing on other platforms.

Sony really is hurting itself with silly mistakes.

Extermin8or3_400d ago

I mean most of their staff is working from home doing important meetings they'd probably usually do in person online etc. I'm such an environment i guess miscommunication can be an issue.

NEXUS-6400d ago

Extermin8tor3_ - I can see that, but Jim isn't wet behind the ears. The problem is these days your messaging has to be rock solid - otherwise it can be twisted and misconstrued, to the point you have to explain yourself again. Sony didn't seem to have this issue under previous leadership. If you can't tell I'm not Jim's biggest supporter.

399d ago
NEXUS-6399d ago

DLord - none of that - just sloppy.