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AMD’s new Radeon RX 6800 XT promises to go head to head with Nvidia’s RTX 3080

AMD is introducing three new Radeon RX 6000 Series graphics cards today that will take on Nvidia’s latest RTX 3000 Series of GPUs. There’s the Radeon RX 6800 XT ($649), which goes up against the RTX 3080; the Radeon RX 6800 ($579), which can be compared to the RTX 2080 Ti or RTX 3070; and finally the Radeon RX 6900 XT ($999), which is pitted against Nvidia’s giant RTX 3090.

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ZAF34d ago

Awesome news, this is gonna improve game performance by a lot if it's anything like PC.

nickanasty20634d ago

Lets hope this and the use of UE5 will net us games that run high resolution at 60fps.

isarai34d ago

Im i the only one that would rather not have this? I get that it allows lower res to look way better, but i'm weary of "soft" image quality and ghosting. I just want something crisp and clear.

Fishy Fingers34d ago (Edited 34d ago )

You'd rather they dropped and fixed at a native lower res (reducing that crisp and clear image) to maintain a framerate target?

DLSS produces a better/comparable image quality at a lower internal render res at better frame rates.

Now will AMD method be comparible to DLSS? Almost definitely not, but if they can offer a near native higher resolution image while boosting your frame rate, why the hell wouldnt you want it?

isarai33d ago (Edited 33d ago )

No, i'd rather use an AA technique whose side effect isn't softening image quality or ghosting, or just have an option to disable TAA or DLSS(whichever it uses) altogether. If it causes ghosting or soft edges i'd personally rather have the aliased edges

WAIT WTF!? This isnt the article i thought i commented on, did this change?

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