Counterplay Games CEO Keith Lee shares how Godfall's five weapons feel "different" with the DualSense controller. He also describes the game's immersion level on a "whole new level."
Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.
Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.
It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.
The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?
… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.
I still have a hard time believing that the controller will make such a huge new experience on how games will be played.
I can't wait to try it for myself
The anticipation is killing me
Sony has attempted to add new tech into there controllers over the last couple of generations and this is the first time I think it may really make a significant difference. When the PS3 was announced I couldn't care less about six axis motion controls, and felt the same about the swipe pad on the PS4 control. However, the introduction of new haptics into this version of the Dualsense is exciting to me, and I believe developers will utilize it far more than motion controls or the swipe pad. Depending on the differences in 3rd party games and the implementation of haptics, I may chose the PS5 version over the Series X simply because the Dualsense should provide a more immersive experience. Because of this I wouldn't be surprised if Microsoft will eventually release a new comparable controller to compete with the Dualsense. For the first time in a console generation, I am actually excited about a controller.
Do you guys think the tension will actually change on the triggers? If so that is really where i think the game changer will lie in the dual sense.