Cultured Vultures: We're arguing that Platinum's barmy NierR: Automata is one of the most influential games of the eighth generation of consoles.
Stellar Blade's creative director, Hyung Tae Kim, has also claimed that the game is deeply inspired by Nier: Automata.
I feel like Yoko is downgrading Automata because he has expressed multiple times he'd like to revisit the universe, but Squenix hasn't been keen about it. We know he loves 2B and would love to take her out for another spin, so maybe this is how he gets the company to think about it.
I get he's giving them some credit, but i strongly disagree based on the demo. I honestly don't think any aspect of it feels good, it's not bad, it's just kinda ok but definitely a little jank. Also the souls like formula it is adopting does not help it imo. I was looking forward to this for years, now im just kinda let down honestly 🫤
Man exputer can you stop putting words like that after someone's name, i read Yoko Taro Passes and just went blank
(From the demo) Stellar has better direction in terms of stage layout if you like that ninja gaiden type feel. Nier is more polished by far.
IGN: "We talk to Yoko Taro and Hyung-Tae Kim about the ways that Stellar Blade is inspired by NieR: Automata, comparisons between EVE and 2B, and much more."
A sequel to Square Enix and Platinum Games' action role-playing game, NieR: Automata, has been teased by series creator Yoko Taro.
If it can be done right then amazing, yes please. Yoko Taro seems to change it up each time so I'm curious what a 'sequel' really means.
Tifa is a good sign. There's at least some hope, lads.
Just maybe they'll leave things alone.
Plus, like people are saying - Taro don't play that sh*t.
It is not influential I would say, because it never got as popular as some hard hitting franchises (5 million vs 10-15mil). Many developers aren't really going to take inspiration from such a game because:
1. Very few (I would argue, like 0.000001% of the populace) can write a story like that
2. It won't sell according to the shareholders.
But is definitely a medium defining piece of art. It definitely plays to the strength of games as a story-telling medium and excels in every little aspect. I loved the hell out of it and it is easily one of my games of the generation.
Sweet game that will no doubt make some more end of gen lists. Looking forward to the Replicant Remaster.
UNPOPULAR OPINION:
I want to enjoy this game as much as everyone else but I just can't. The story in this game peaked my interest and the soundtrack is great but the combat was way too basic for me, especially compared to Platinum's other hack and slash games like Metal Gear Revengeance and Bayonetta.
I got really bored after a few hours (played it on Hard as well) and had to gave up on it. There's no real combos that you can learn and experiment with at all. I was shocked that no major reviewer highlighted that as an issue. There's not much going on besides being able to time a dodge or equip Chips, and it's too easy.
I think I've developed very particular tastes over the last 4 or 5 years and maybe I'm not the demographic for games with this kind of combat? I don't know. Does anyone else share a similar opinion, but to a much lesser degree where the combat wasn't a deal-breaker?
Its one if the best games I played this generation. What a breath of fresh air. I remember it releasing the same time as horizon zero dawn, though once I started nier, I couldn't stop until I finished it, and enjoyed it more than horizon. We need more games like this.
It's in my top 5 this gen