Why not design a cheaper, easier to use, and slightly less powerful cell processor. It would help the cell processor, become a lot more profitable, and developers would have an easier time developing for the PSP, and PS3. And if the rumors of the PS4 using multiple cell processors then it would make since to use this in the PSP2.
The Cell is a complex beast. To make it fit into a mobile device form factor would take a lot of time and money. It probably isn't even viable given the way it works.
If Capcom announces that the new PSP2 is coming out with a MH3 then this baby will sell like pancakes in Japan. Cuz i know i will... i'll be lining up for one if it ever came out with MH3.
Also, those images looks somewhat similar to those that that Sony released when they used the PS3's Cell to create graphics images without the use of the nvidia card.
I think a mini cell would be great for the PSP2. It would make the PlayStation brand become more apple like. Everything would have the same development PS3 games may be able to be played on the PSP2 (remote play is OK, but think of it all first party games can be played on your PSP2 since they have a similar architecture), both systems should share the same PSN (play PSN games on PSP2). If they have the same or a similar architecture, than it just makes everything that much easier for the PSP and Sony. The only thing Sony would have to do is provide a battery that can support the cell, and find a way to add more features to it since it has a lot already.
Oh and earlier when I said make a less powerful powerful cell, I meant less power consuming.
Well, it might be because the cell is not going to be supported by Sony after the ps3 is finished. I will expect sony to put a more traditional cpu in the ps4 and abandon the cell, it so far has been a failure its not inside of anything other than ps3s.
" it so far has been a failure its not inside of anything other than ps3s. "
WTF? Seriously where does your logic come from? SOny basically worked with IBM to create the Cell designed for the PS3...who says there won't be other chips taking this concept of the Cell?
Ha, I have a friend who works for Imagination, b*stard kept quite about this if is indeed accurate. I'll be bugging him later to see if I can get anything out of him, although very unlikely.
Specs seems promising, the iphone has a lot more raw power than the PSP and the PSP2 should follow suit over the iphone. Quite a way off yet though.
Well technically it isn't confirmed this is for the PSP2 although it is very likely to be. That's what I need to try and get out of my friend.
Id also like to know about the interface/controls. Id like to see multi sense touch screen with dual analogs (mainly for FPS). Plus, with what on paper should be quite fantastic visuals for a handheld, a "TV out" might be nice as well.
And I agree on the fact that a second analog stick is needed for most games, especially FPS titles. Pressing face buttons to look around in a game is the dumbest control method, IMO.
It need a multitouch screen...but have dual analog sticks for games. It needs the R1\R2 and L1\L2 buttons and six axis control and rumble built in. And a 6 hours battery life with everthing turned on. It needs wifi 802.11n...and 32 GB of flash memory built in...plus memory stick and conpact flash support for additional memory. A built in camera, that is at least 3.2 megapixels..
You have to strike a balance with a handheld console.
What's the point of having something as powerful as an RSX in a handheld when a) the screen resolution is so low that most of the power would be wasted, and b) the battery life would be measured in minutes not hours (or would require a battery far to big to carry around)!!
You can't tell very much from clock speed or polygons/second
The pixel fill rate of the current-gen SGX530 is already twice as high as the PSP GPU. With directX 9.0 pixel shaders this thing is going to rock your world.
hah thats exactly what I was gonna say. And these days, OpenGL is no more the leader in defining new specs, so manufacturers invariably use DX specs to give an idea of what their card is capable of.
make the RSX a directx compatible device as much as you want.. you still wont be able to let it render dx graphics through the ps3.. sony simply wouldn't be allowed coz of MS :P
They haven't released any of the specs for the chip that will actually be used in the PSP2. The numbers they give in this article are from the current generation PSP and the current generation PowerVR chips.
"Note that the specifications above are for the current generation SGX530. The SGX55x, which is still in development, is expected to be much more powerful."
Well, Sony was able to pull off near-PS2 graphics with the PSP when it launched in '05 (in the USA). It would be absolutely amazing if they could pull off a 720p display and near-PS3 graphics out of the PSP2.
Hopefully Sony will design in some sweet interactivity between the PS3 and the PSP2... :-)
...and sell it below $200, but offer/include a stand to hook up CVBS/Comp/HDMI and output 480p/720p on a TV + Bluetooth to allow DS3 controllers (+Headset). Here comes your PS2 replacement.
i have a good friend of mine that works for blu-ray company threw sony and he told me wut its going to look like, allthough im not allowed to tell-all i can say is it looks to be a very interesting design from wut he told me (they have ben working on it for a while).
As for those wanting teh Cell on the PSP -- please. Those screenshot look like bungholes. Sony shouldn't stuff blu-rays and Cell processors in the PSP2 are you crazy they learned from the PS3 debacle.
LMMFAOWRAOTMFF! Nancy, your timing is amazing. Only you and Shane Kim, have managed to get me dirty looks from my co-workers for laughing so damn hard. Actually shane almost got me fired, lol. But all the same, thankyou for the laughs.
I guess sony know the psp was dead for a years now, but i had no idea they actually were going to attempt another.
"Well, Sony was able to pull off near-PS2 graphics with the PSP when it launched in '05 (in the USA). It would be absolutely amazing if they could pull off a 720p display and near-PS3 graphics out of the PSP2. "
Lol if you idiots believe this then you deserve to get your money take away, and no hand held will even do what the ps3 can do let alone the ps2 as the graphics have never been as sh***y as psp is.
cuz I really want one now that i have a ps3 to complete the experience, but if there's gonna be a new model of PSP or PSP2 next year, I don't know when to get one.
PSP GPU Specifications: 166 mhz core speed 2 MB VRAM >>>>>>>& gt;Up to 33 million polygons per second<<<<<< <<<<<<<< ;<<<<<<< 664 million pixels per second (fill rate)
PowerVR SGX530 Specifications: 200 MHz Core Speed >>>>>13.5 million polygons per second<<<<<< <<<<<<<< ;<<<<<<<&l t;<<<<<<<& lt;<<< 1200 million pixels per second (fill rate) DirectX 9 Shader Model 3 support / OpenGL 2.0 128-bit color precision Multi-sampling and anti-aliasing
less polygons per second that is not good i think need more polygons then the first one if you are going to make another psp it can't have less. or the games will look not a good as the psp1 that is sad i think. and i know its not the PowerVR SGX530 one going in to the psp2. but if they don't have everything better then the first one i will not buy the psp2 when it comes out. SONY i know you can do a lot better then this. and where is the ram for the second one?
Is what's going in the new PSP, which means the specs will be higher. Also, polygon functions are probably going to relegated to the CPU, just like with the PS3 and PS2. That way the GPU can focus on the hardcore shaders.
664mpx vs. 1200mpx. This is a significant higher fill rate and allows way more effects then the PSP does. Also, resolution could be higher. Yes, somebody could do the poly setup for the chip and possibly reach a higher # polys ? (vector units in the cpu e.g.)
Would be pro if its true... which i think it is cus I saw something in here about rumor killers and they where saying it might be true if i read it right lol
woo! i cant wait to see how great and realistic (probably) the graphics will be, hopefully they attempt to make like a Call Of Duty on this, and also i want it to be like the PS3, to have its own log in and account registration thing, it would be so freaking awesome.
If you go to ebgames.com, in the list of PSP future games there is only seven listed. This may mean that companies are making games for the PSP2. Maybe sony is just saying there might be a PSP2, but really are making the PSP2.
Wow those demonstration images look amazing, and they aren't even from the new SGX55x, which is what is going into the PSP.
I can't wait to see what games are going to look like on this thing.
Ha, I have a friend who works for Imagination, b*stard kept quite about this if is indeed accurate. I'll be bugging him later to see if I can get anything out of him, although very unlikely.
Specs seems promising, the iphone has a lot more raw power than the PSP and the PSP2 should follow suit over the iphone. Quite a way off yet though.
It need a multitouch screen...but have dual analog sticks for games. It needs the R1\R2 and L1\L2 buttons and six axis control and rumble built in. And a 6 hours battery life with everthing turned on. It needs wifi 802.11n...and 32 GB of flash memory built in...plus memory stick and conpact flash support for additional memory. A built in camera, that is at least 3.2 megapixels..
Am i only one not impressed by those numbers? If it turns out that it is going to be as powerful as RSX(which i doubt) than it could be cool
"Note that the specifications above are for the current generation SGX530. The SGX55x, which is still in development, is expected to be much more powerful."