From GI.biz: "If you trace the legacy of the new magic-slinging battle royale Spellbreak from Proletariat, you'll find its roots lie in a surprising place for a cross-platform PC and console title: they're in mobile gaming.
Proletariat was started almost eight years ago when five developers coming out of the Zynga Boston shut-down decided they wanted to keep making games together, beginning with a 2015 mobile title called World Domination."
Blizzard Entertainment has acquired Spellbreak maker Proletariat to beef up the staff on its World of Warcraft.
I assume the EGS money had run out. And with the death of their game, selling just made sense.
1) They made a class-based TPS. Other than it being fantasy I can't see how they could help WoW.
2) Can we please stop buying up creative studios just to force them to be support teams for CoD and WoW?
There will be a Spellbreak shutdown coming in early 2023, ending the fantasy online PvP's 4-year run, as it's no longer economical for the developer
Proletariat today announced that Chapter 3: The Wardens, the latest update for their multiplayer action-spellcasting game.