• Vehicle damage models still rock (and get used to seeing them)
• Stunning graphics
• More tracks and race modes
• More vehicle variety
• Track design and variety is an exercise in awesomeness
• Track boundaries not always clearly identified
• You'd better be good at the first game before you even think of trying this one
If enjoyed the first game, you'll probably enjoy Pacific Rift. Also, if you enjoyed the first game, it probably means you got real good at it, which is a requirement here.
Digital Foundry : Evolution Studios' Motorstorm is one of the first, finest and most fondly remembered of launch titles for PlayStation 3. It's a release designed to answer the question posed by each new console generation: what makes a game 'next-gen'? With its robust physics engine and massive tracks, Motorstorm serves up a bold affirmative answer to this question, delivering an experience that could never have existed on prior console hardware. At the same time, the path to release was fraught with challenges that almost serve as a microcosm of the PlayStation 3 release situation itself. It was a success, however, with a trilogy of PS3 releases, plus PSP, Vita and even PS2 off-shoots.