Today Cloud Imperium Games founder and Star Citizen creative director Chris Roberts took to the game’s official forums to address concerns about the development of the growing space simulator.
Not bashing CI games, a random thought: Just release the Squadron 42 portion asap. This'll keep people engaged and interested. While the persistent universe gets worked upon. This might also help the devs address some bugs which might be common to both modes/game, early on. So that the same bug don't crop up in the Star Citizen game.
Right? Tradtionally, MMOs are released in segments, you can sell a completed package to the public, then continue updating and creating new content. They seem to refuse to do this, and there doesn't seem to be any end in sight. They're promising a great and giant game sometime in the foreseeable future, but why not give people a finished product? Or least a path to one? Then you can continue creating and monetizing new content, assuming the finished product sold well. I don't think they're going to do that though, because many of the whales would jump ship. I don't see how the whole "Just trust us, and keep giving us money." model is sustainable.
Thing is: 1 - people, those who have and continue to pay into it, are engaged. 2 - Squadron 42 likely can't simply be "put out". Not if its suppose represent Star Citizen which itself is suppose to be a fully immersive open world first person "experience" where is more a linear set of missions.
They could/should probably do 42 traditionally, just the flight missions w/cutscenes, but then if such an idea had gotten into their heads they could have been pumping out series of titles based around the gameplay of the main game - S-42, something based around prison breaks boarding actions and mining - for financing rather than the ever more ponzi scheme the project seems to be turning into.
Chris Roberts and family have been living the high life getting pay millions for almost a decade without delivering a final product.
I'll bet they'll be siphoning millions more before finally delivering an Early Access for who knows how long or selling the company/IP outright while Chris and Fam enjoy them Golden Parachutes.
I guess what I don't understand is with all that money why don't they hire more developers? But generally speaking the development time isn't that unusual, RDR2 took 8 years https://gamerant.com/red-de...
Not bashing CI games, a random thought:
Just release the Squadron 42 portion asap.
This'll keep people engaged and interested. While the persistent universe gets worked upon.
This might also help the devs address some bugs which might be common to both modes/game, early on. So that the same bug don't crop up in the Star Citizen game.
another $800 million and it'll be ready. Keep the faith lads
Chris Roberts and family have been living the high life getting pay millions for almost a decade without delivering a final product.
I'll bet they'll be siphoning millions more before finally delivering an Early Access for who knows how long or selling the company/IP outright while Chris and Fam enjoy them Golden Parachutes.
Not a scam they say.
👍👌So sad!!!👌👍
I guess what I don't understand is with all that money why don't they hire more developers?
But generally speaking the development time isn't that unusual, RDR2 took 8 years
https://gamerant.com/red-de...
Shouldn't the game be released when it is ready?