Microsoft release 564 page document in support of Epic's ongoing dispute with Apple, and continued availability of the Unreal Engine for developers in Apple App Store
Pocket Tactics sits down with Rematch’s creative director, Pierre Tarno, to discuss why Sloclap moved away from Sifu to chase something new.
The cuts are expected to be announced next week.
Microsoft is also planning thousands of job cuts that will impact other parts of it businesses
MFs has been beating their chests over great quarterly results and big profits to shareholders while firing people by the thousands just like Sony.
I wonder if at the top of those rumored layoffs they´ll also cancel upcoming or unannounced games while shutting down more studios as well.
Mass Damage & Consumer Foundation in the Netherlands has filed a class action against Sony for inflating PlayStation Store prices.
My personal opinion:
Manufacturers and publishers have indeed inflated the industry.
From $700 million development costs for games like Call of Duty, to digital (store) prices for games and DLCs, online multiplayer fees on consoles (why can you play Helldivers 2 online for free on PC but not consoles?) or still preventing sell/lend digitally purchased games.
Sometime in the future, this bubble will collapse.
They should know better, but they just can't help themselves and suck even the last penny out of our wallets.
They should be suing the individual publishers increasing the prices to $80 instead of suing the store. There are plenty of publishers still selling game for like $50 with much success (like E33). But this proves that the publishers are the ones setting the prices.... so again nothing changes because they aren't even going after the main offender. How is suing Sony going to make Microsoft not charge $80 for the next COD? Sony being the number one store in the market doesn't mean that publisher have to charge us an arm and a leg. Again the industry is laughing at us because consumers never get real representation. Just these fake platitudes that are meaningless.
About time. There is zero fair reason why digitally distributed products that you cannot recoup any value when you want to dispose of them, should be priced higher than that of physical copies that entail all of the costs and the benefits of owning.
Typo corrected. Comment edited.
Not an Apple fan but Epic is in the wrong here. Acting like they're for the players when they really just want more MT revenue.
I'm confused on why Microsoft thinks they have any right to get in this situation ( I don't see Nintendo or Sony jumping in). Didn't Epic violate T.O.S with Apple? This is a situation between those 2 companies not any of the other ones . I mean it is extremely excessive what Apple is doing but how else are they going to get the point across with Epic?
The Apple App Store is THEIR store. How does someone come and negotiate a deal to pay half the bills to live in your guest bedroom. A couple years pass by then they start paying just their part of the light bill. You go to ask them what this is about and you see a letter on your nightstand. They tell you they appreciate everything you’ve done and how much they admire you BUT in the same breath tell you that they won’t be paying bills anymore because they are too high OR they feel that you can’t lawfully kick them out. They do want you to continue being friends though.
Wtf.
Nobody is wrong in this but epic. Microsoft is piggy backing because they want to try to force their XCloud on Apple and are using Epic to try and help get the door open. The popularity of fortnite has gone to Epics head and they feel like they have a must have on their hands that gives them leverage. Apple didn’t budge now they are holding Unreal hostage? That’s going to affect programmers and developers more than anything and hit them square in the pocket. That’s a petty and weak move by epic and Microsoft is really showing their inner scumbag by using them as a vehicle for their own gain. Apple shot them down too.
Lol at Microsoft for being a hypocrite. Microsoft also charges 30% of revenue. So does Sony and Nintendo.