Player 2 asked it's writers to come up with three games that defined this current generation of gaming for them personally. This edition sees their editor, Matt Hewson, pick some unexpected titles.
Control 2 will shift to an action RPG, Remedy confirms. The first game is set to receive a free update in early 2025, unlocking previously released content.
I only played about an hour of Control when I added it to my library back when it was one of the PS+ ‘free’ games. I’ll start it over again after the early 2025 update is dropped. I keep hearing that it’s a good game.
These days "RPG" translates to constantly grinding for experience points, wasting time upgrading gear, and repeatedly collecting resources off the ground.
Please don't be an Ubishit style filler game.
So in other words it's an action game needlessly fluffed out with RPG mechanics and a pointless leveling system. I really enjoy RPGs when they're actually RPGs but modern action games really tire me out when they shoehorn in mechanics they don't need. All this does is make a 20 hour game into a 40 hour game because missions become locked behind level requirements, and enemies become damage sponges. It's not fun, it's tedious.
Remedy will self-publish Control 2 as part of a new "strategic cooperation agreement" with Annapurna. A press release accompanying the announcement says Annapurna will provide half of Control 2's development budget, and in return gains the rights to adapt Control and Alan Wake for film and television.
Dang, nice ... Alan Wake II is an amazing game
Can't wait for Control 2 and Max Payne Remakes
Sifu, Control, Avatar: Frontiers of Pandora, and others, despite being third-party games, offer best-in-class haptic feedback on the PS5.
I think the GTA V PS5 upgrade has some impressive haptic feedback and other utilization of the dual sense features.
Like, rain hitting you has a distinct feel, parts of the road do as well, fun fire feels crunchy and different depending on the gun (SMG vs Shotgun, for ex.), but I always get a kick out of the phone conversations coming out of the controller and if you have the lights off in the room and the fuzz is chasing you the controller does a good job of doing the red and blue lights that kind of light up the room and just add to the fun.
Borderlands 3 makes very good use of the triggers. Each gun feels unique.
Seriously? Control defines the generation? An absolutely absurd and laughable deduction. It belongs on the list...nowhere. PUBG, the game that really ignited an entire genre...not mentioned. God of War, a landmark achievement. Not on the list. What about the rise of the arena shooter? Nope.
Instead we have a writer that recently became enamored with a mediocre shooter and suddenly it’s leading the pack. The writer’s initial remarks make it clear that objectivity and a serious analytical evaluation are not part of this article.
"Hey look at me! I'm different!"
Rar Rar I am @morganfell and I speak for everyone ever. Hear my words for they are truth.
Good on ya mate.
Control really ?, I mean it was an average game at best. But hey who am I too judge . I mean ask anyone under 15 and fortnight will be the game of the gen . My opinion though is The Witcher 3 is this gens shining star .
For me I would say the following.
1.) Ghost of Tsushima is the new standard for open world games.
2.) PUBG started the battle royale genre craze this gen.
3.) Overwatch set the stage for hero style multiplayer games.
In my opinion.