TSA: There’s a certain group of wayward adventurers who think that difficulty has fallen by the wayside in games. They yearn for the old days, when you were lucky if the tape cassette in your Commodore 64 loaded, often found that the controls didn’t work, and where it was possible the game simply hadn’t been finished. Things have changed – improved most would say by accessibility and inclusivity – but a hard game can still be a precious delight, endangering our screens, our relationships and our controllers. Okunoka Madness is such a game.
XBA says: OkunoKA Madness is deliberately designed to infuriate you, but keeps you coming back for more.
f you were to ask me what kept me coming back to this game, after hurting my heart and soul, I couldn’t really answer that question. This experience scratches a certain itch I can’t place my finder on. All I know is that unique experience I get every single time I pick up my controller to play this game can’t be replicated by any other game of the current generation. With every level completed, I feel like I can better my time and eagerly want to replay it to see if I can. From the uniquely stylized environments, to the hard-hitting fast paced action of the platforming/combat, OkunoKA Madness is an experience with endless enjoyment and challenging moments.
From PSU: "OkunoKA Madness is a great platformer that is easy to recommend for those looking for a good challenge. It only loses points for some minor annoyances like cluttered levels, occasional difficulty spikes, and disappointing boss fights."