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Okunoka Madness is a horrible, despicable speedrunning nightmare (TheSixthAxis)

TSA: There’s a certain group of wayward adventurers who think that difficulty has fallen by the wayside in games. They yearn for the old days, when you were lucky if the tape cassette in your Commodore 64 loaded, often found that the controls didn’t work, and where it was possible the game simply hadn’t been finished. Things have changed – improved most would say by accessibility and inclusivity – but a hard game can still be a precious delight, endangering our screens, our relationships and our controllers. Okunoka Madness is such a game.

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