Ever wondered why publishers include microtransactions in their games? A breakdown of Sony’s latest financial report, spanning the period April 2020 through June 2020, reveals that a whopping 41 per cent of its revenue was generated by DLC, microtransactions, and other in-game purchases. That’s an eye-watering $2.29 billion.
To put things into perspective, packaged software accounted for just $350 million, which represents 6 per cent of the organisation’s overall income. Hardware represented a similarly small proportion, at just $520 million. As previously reported, digital PlayStation Store software sales are on the rise, and represented 24 per cent of the firm’s total revenue, pulling in $1.37 billion.
Today, Destiny 2 developers hosted a livestream where they discussed in detail upcoming core game changes coming alongside The Edge of Fate expansion on July 15.
Sony kicks off PS Plus' 15th anniversary by chatting with Game File about the past, present and future of its gaming subscription service: Talking price, catalogue tweaks and where the PS3 games are.
Glad, I’m about to downgrade when they raise the price. For me, I don’t really access much or care about the games they have in the library and if I do, it’d be cheaper to just buy them over time rather than stick to some expensive subscription model.
Extra is probably the best value for money right now, Premium doesn't have anything special enough to justify paying the additional imo.
cloud streaming to the portal, without using the ps5, is the selling point of premium to me.
After playing Sonic Racing: CrossWorlds at Summer Game Fest 2025, I think SEGA has something special and is innovating in the arcade racing world.
Y'know what's funny about that? They have the some of the least intrusive and egregious implications of MTs, hell besides U4 MP they really only do proper expansions, i love it.
Yet it’s funny as games like Spiderman, Ghost of Tsushima, God of War, Ratchet and Clank, The Last of Us Part II, Dreams and the like don’t include them
This shows up how "inconvenient" is hardware for console manufacturers. No wonder why only a few survived this race through the decades. And to imagine things will get much harder when next-gen starts.
It also comes to my attention how much of a gap is there now between digital and retail sales. Global situation must have influenced this.
If GTA is included that will be a chunk, the game is a monster in terms of how much it takes in through MTs.
And that’s why we have ‘em!