100°

Producer Jeff Morris on the next UT

CVG sat down with UT3 producer and all-round good guy Jeff Morris to chat-up the recently-renamed shooter instalment, what's in store for the finally-announced 360 version in which Jeff Morris made the following statements:

How are you finding fitting the massive wads of game data onto the Xbox 360's DVDs, as opposed to larger PC HDD and PS3 Blu-ray discs?

"Morris: Blue-ray is certainly appealing for guys coming from a hard drive background to have a much larger footprint to store that sort of data, but because we want the game to be the same on all platforms the chances are it'll be the same sort of size that will fit on all of them.

But while we want all of the versions to be the same that's not to say we won't do exclusive patches for each platform and that would enable us to do some pretty spectacular exclusive content.

I can tell you we have 30GB versions here today and we copied two versions to each of those PCs, so by the end of it we had about a terabyte of copies over there. So we've got to get smaller - big is cool, it lets you have more environment diversity and stuff like that but at the same time you have to deal with the actual load times. We don't know the exact number of maps we'll ship with but we want it to be between 30 and 40 - that's substantially more than other games in the genre."

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computerandvideogames.com
zonetrooper56292d ago

"What have you learnt from Gears development that's benefited UT3?

Morris: Well we benefited immensely on the 360 version of the game by having them reach completion on it, so we have a highly optimised version of the engine that's making the Xbox 360 version of UT3 that much better and that much faster - that's an immediate benefit absolutely.

We also got a lot of experience with certification and the whole process of what it takes to get a game on to the Xbox and then also a lot of great Live experience, so now when we implement Live all the neat little features that are available to us we're going to do to a good degree and still have plenty of time to nail.

There's a lot of things like achievements that are different in a 360 title from a PC title even though the game is "the same", and that's where our in-house expertise will prove invaluable."

TheMART6292d ago

Yup and that's why over and over again the 360 will get the best versions of multiformat games.

The combination is just unbeatable. The graphics are better, or at least equal to other versions. But the jokercard is the premium online service.

Imagine. UT3 looks the same on 360 and PS3. Just imagine. I still believe the 360 will have the better version, but that left beside. It looks the same. The 360 will have extended online functions, the PS3 will have none to a few.

We've seen it over and over again:

better graphics: FNR3, COD3 etc.
better online: Tony Hawk, Virtua Tennis 3 (first two PS3 has no online gameplay), MLB 2k7 (360 has 30 persons league's, PS3 has 12 persons league's)

There you go. The 360 just nails the multiplatforms over and over again

techie6292d ago (Edited 6292d ago )

Yus and we'll definately see once UT is released!

Though, a note of caution. He says 'that much faster and that much better' - that doesn't mean 'that much faster and that much better than the ps3' - it means that the xbox360 version will be 'that much faster and that much better than it would have been if gears of war hadn't been developed before'

:)

DR GRIM6292d ago

DUMASS MARK GET A GIRL AND JUMP OFF 360 D I C K

Evoluti0n6292d ago

...you could read the article and post an intelligent comment.

140°

Tech Focus - Motion Blur: Is It Good For Gaming Graphics?

Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?

TheOptimist2130d ago

I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.

XentaJones2130d ago

motion blur makes me sick... so its off.

OpenGL2130d ago

I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.

2130d ago
TheSplooge2130d ago

I always turn it off. Along with depth of field.

Mr_Wilson2130d ago

Those plus vignetting, chromatic aberration, and film grain.

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90°

Let’s be Honest, DOOM Looks like the Best First Person Shooter We’ve Seen in Ages

Alex from GamersFTW writes:

“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”

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gamersftw.co.uk
Shillmeister2961d ago (Edited 2961d ago )

The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!

Rock to my left, hard place to my right..

EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).

c00lvilKid692961d ago

I’m exactly the same, usually multiplayer games are of no interest to me. But DOOM has sparked my curiosity, especially as someone who used to enjoy multiplayer first person shooters like Quake/Unreal. Totally understand your concerns about it being heavily dependant on the community, too. Which is just another reason they should include bots, in case the numbers need to be made up. I’m hoping the community will be good, considering the creative freedoms they’re handing over with the SnapMap thing.

2961d ago
esmittystud1012961d ago (Edited 2961d ago )

Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL

wakeNbake2961d ago

Well thats just a low budget turd, no comparison at all.

mezati992961d ago

i am gonna have to agree with this

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30°

Game Music Daily Week 54

Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2

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