The response to Halo Infinite continues to run a gamut of emotion, while broader questions are being asked of Microsoft's PR strategy and the nature of their cross gen release support. But Infinite's ambition should not be dismissed.
How many of these articles are going to be written? The game looks like trash even if the author says, This is made for the xbox 1. The game just doesn't look good. Way more than just graphics in my opinion. Another thing is they are just copying Destiny. M$ is about 3 years late to that party. As those type of game are dying off. Gaas games are terrible and you are just waiting and waiting to have a full game fleshed out for years and years.. Its a fad that will shortly die completely
I always find "How many of these articles are going to be written?" to be such a strange take. Do you mean "How many articles are going to be written where I disagree with the perspective of the writer?" Surely exposing yourself to different opinions is what online discourse is for, right? If you only surround yourself with things you agree with, you exist in a vacuum, and are never challenged. As for your point about "copying Destiny", this feels like "the Tomb Raider reboots copied Uncharted" as logic that makes little sense. Bungie created Halo, and then moved on to Destiny. As they innovated with their own formula, is it not reasonable to assume that 343i would continue to iterate on Halo now they're in charge? If you don't like Games as a Service games, that's OK. Personally I haven't had to wait years for Apex, or Fortnite, or Call of Duty etc etc to become "fully fleshed out", but, each to their own I guess.
Very well written retort. My hats off to you. Discourse seems to be a lost art within today’s gaming society.
I think it was pretty obvious he meant "how many of these damage control pieces are going to be written?" I loved having discussions with people with opposing view points when they're talking in good faith, but I have no time for defence articles with deeply flawed logic. Take this article for example. They support the ludicrous claim that halo isn't being held back in ambition, scope and complexity by an almost decade old console. Do I even need to explain why that statement is completely divorced from reality?
“Xbox One affected Halo Infinite's visuals, but not its ambition” But Xbox fans swore it would just scale. There wouldn’t be any compromises only a drop in resolution. And to think, this is just the beginning. I called it along with many others. This is why Sony believes in generations. Phil has no idea what he’s doing. All he cares about is Gamepass and getting everyone on a subscription service.
I don't think they've compromised on anything apart from the graphics? What else has been compromised?
Half of those games shown are coming only on Xbox Series X, so what part of generations did he miss?
As Virgil Cole said in that great bar scene from Appaloosa, "I warned 'em." But they wouldn't listen. They said the team were building it for the X Series and would scale it back. 12TF they said. They have to stop trusting Phil.
I was one of these people, I fell for the pr talk about how series x games wouldn't be held back by xbox one. The very first game they show gameplay for has clearly been held back by current gen so it is hard to take phil by his word anymore.
I do believe they could have done more even with the older hardware. The ambition seems to be held back more by resources, or possible ability. I didnt see a bad game when I watched the demo, I saw a game that is nowhere close to being finished. It's either behind schedule, or if it's on schedule, then I think that saying its ambitious is making false assumptions.
The demo didn't but the trailer does look good
No it doesn’t.
The trailer looks exactly the same as the gameplay both looked poor graphically. They set everyones expectations with the in engine trailer and the actual game looks absolutely nothing like that trailer
We are getting a full game right at launch though. Campaign plus Halo's legendary multiplayer mode right on day 1. Nobody will need to wait years.
I may be the only one who wasn't really bothered by the visuals because everything was in motion. It wasn't until people paused the vid to focus in on the imperfections of the images. Even those that MS released looked good in certain parts and not so great in others (like the Bob Ross trees). Overall though, as someone who really enjoyed the halo series story, I am just glad they brought back a MC focused story this time and not one that was split between Locke and Chief. I view it as a fan service to the original that started it all but with more exploration and less emphasis on linearity. There will be an end but now you have multiple ways of getting there at your own pace. I have multiple xbo systems and I will try it on each (og, S and X) and see for myself just how much of a difference in quality/performance each one displays.
I agree. Any game will look dreadful if you pause it and zoom in close to a texture. There's no question that Infinite isn't winning any awards for pushing visual fidelity (The Last of Us: Part 2 takes that crown), but like you I'll generally take smoothness in motion and scale over fine detail. That's just my own personal preference. A lot of folks will prefer graphics to be bleeding edge, and that's OK too!
From "THE BEAST", I think anyone would expect bleeding edge. Where were the mic drop moments? Best looking games on the best console? Didn't exist.
I always liked those Bob Ross trees and all the little critters that can live in your own little world.... but i guess a lot of people here wont have a clue who he is and what im on about ...
Bro...there are no mistakes...just happy accidents....
You know something tells me if this was a sony exclusive and sony had been running their mouth for the last 1-2 years about DA pOWer of tHE PS5 and all the flops its going to come with you would be completely shredding halo a new one. But it's a ms game, so you gota play defence instead of admit the truth.
To make a point, I saw nothing but trashing of visuals of the Xbox One vs the PS4 when the originals came out. When they did the mid-gen refresh, and the X had a pretty strong lead vs the Pro, all that stopped. N4G - visuals matter when Playstation's are better. Not that a lot of Sony's exclusives aren't amazing looking. They're also the exception to the rule.
In addition to the graphical woes, I wasnt convinced by the acting as well. The speech from the main boss at the end especially felt off. Not only was the in-your-face camera angle weird and jarring, but it just dragged and seemed artifical. It didn't help that his animation was stiff, and poor lip syncing, just cant help but feel this was a misfire. A little cringey if im honest. The Pilot in the beginning was also a bit baffling to me. The voice acting and the character movements felt very disconnected. This section felt off in general and out of place for a halo game, in my opinion. This game is releasing in 3 months supposedly. 343 have a lot ot work to do, and all the spinning and excuses isnt convincing.
I’m hoping that in your face camera was for the purpose of character introduction, and not in the final game, because you’re right that was super jarring and off putting. Plus the graphics on him weren’t great, so why do like a minute of close up?? I know it’s an old build, but you’re right it comes out in a few months, so I’m really not sure how much they can change between now and then. I’m not confident, but we’ll see what happens I guess
Both annoying in-your-face yelling from the pilot and the final boss.
The graphics are shitty we all saw the release trailer with game play whether they ran the trailer off an old demo or off an XB1. It's still not a day one buy for me I am not a big Halo fan now if this was Sony showing off Resistance with the Halo graphics I would be pissed.
So the Xbox One is the reason that the game doesn't look good, and also, everyone admits the game doesn't look good visually? That's a question. I really have no idea at this point. All I can say is that the Xbox software showcase(or whatever) was...interesting, lol. It's like a show with reasons to keep me from pre-ordering the XSX. I'm actually happy. Before I was kinda depressed/worried because I was going to have to buy an XSX on launch and a PS5 too. That's because the XSX had so much better specs, and I just knew that Halo Infinite was going to be GotG like I knew TLOU2 was going to be GotG this time. Well, TLOU2 wasn't GotG(imo), and Halo Infinite doesn't look good at this point, and Fable looks a long way off(but I do want to play that, no, I WILL play Fable) so I'm only getting PS5 for now unless they convince me otherwise between now and then. To mess up that badly makes me worry that either they don't know what they are doing, or had nothing amazing to show. How, for this long, is that still a thing? Xbox 360 had good games. Xbox had GREAT games. How did this happen? Somebody, somewhere, knows the answer to what caused this, but I don't think we'll ever know. Just think, we cry and complain about Nintendo and Sony when they don't have top tier games lined up for the end of this year. Imagine if their software was more like Microsoft's devs. What happened to the wonderful times with Fable, Gears, Ninja Gaiden, and Halo on the Xbox? Those were awesome game times for the console maker, and they could find it again. They had it and lost it, and now they can't seem to find it again.
They tried to beat the Wii with Kinect thinking Grandmothers and Uncles gonna buy the Xbox360 like they did with the Wii in 2006-2009. That failed miserably, but try to double down with Xbox One + Kinect 2, and failed again more hard this time. They reverse course and released the One X, but failed to nurture good AAA studio like Sony did, so the One X bomb too and they had to cancel it recently. Now they double down again with Series X, but failed to account for 343i incompetency to make good games with good graphics. Now they have the Greg meme as their only 15 minutes of fames since the first half of the 360 generation.
It’s just a demo.
Even if it was an earlier build the what 343i presented was not a good showcase for the Halo franchise and the Series X. Gears 5, a current gen game looks much better. The real-time cinematic showcase of Everwild looked better than Halo Infinite. The realtime demostrations of the Medium and Crossfire X also looked better. I will assume that the final build of Halo Infinite will look better than what was presented. The gameplay from this real time teaser ( https://www.youtube.com/wat... looks somewhat visually better than demo, as the gun models have different textures. However, Halo Infinite is visually disappointing, specially when you consider what the studio was able to pull off with Halo 4 on the 360.
Do you remember how bad the Gears 4 demo looked?
@343_Guilty_Spark Yes, I played it was a pre- alpha 5 months from launch. It didn’t look good and people falsely assumed it was representative of the final game. The final game looked great. Halo Infinite needs to improve its lighting and some of the textures. And maybe include non-static foliage. I also think the enemy colours should be subdued.
Sure, if you were looking for an Xbox one Halo meets Shadows of Mordor. “Infinite” swappable brutes with poor trash talking to keep you busy one meaningless mission at a time for the next 10 years right? Sounds amazing. Haha
What a load of bull. The game looks worse (graphically & technically) than Halo 5 on XB1 X. It's even more baffling when you factor in that the demo was presumably running on a high-end PC. Were they running it at buffed 360 specs? Scaled back my @ss. The damage control from the Xbox camp in relation to Infinite's reception has been astounding. From smart delivery, to lighting textures, to older demo build, to Covid-19. MS has been coming up with literally any excuse to try to offset any criticism from their disastrous July 23rd showcase.
The Covid narrative is hilarious.
Ambition to be what? The next no mans sky/ sea of thieves? It looks like that is the standard they are going after for this game. Let’s stop looking for silver linings when they dunk us in a pool of shit.
Arent games built to scale? Isnt that why theres graphic options on PC? I think most agree that it was most likely an early build, but due to how hyped it was they dropped the ball with what they showed. Worst case scenario its not anywhere near finished and Microsoft are still pushing it out. Like most have pointed out its not just graphics, i watched the demo it bored me overall.
THE BEAST THE MOST POWERFUL CONSOLE EVER THE FLAGSHIP TITLE FOR THE STRONGEST NEXT GEN EXPERIENCE ....and this is what we get?! I'm just amazed at their incompetence and PR talk.
It's all about clear expectations. I This game should have released on XBox One this year (nobody would be complaining). Then say "it will run and play better on Series X". That would be honest and realistic....but that's not what they did. They hyped their 12 Teraflops and promised graphics that would destroy current gen hardware. Then that demo came...then the memes....then the apologies and PR responses.....now they say Ray Tracing won't be available at launch.... This is their flagship IP....not some minor studio or experimental game. This is Halo....and they blew it.
Ahh ye old starting with a false premise trick? We don’t know that the xboxnone is holding halo back, could be the art direction or project management issues or lack of polish. Author is free to his own presumption though.
You can't play visuals. I want a fun, immersive game. Visuals are just a bonus. I have heard from people I follow that this is an older build missing certain visual assets, according to sources. Time will tell.
Thats not what 343 said though, they said that demo was the best they could get out of the console apparently and took a herculean effort. It apparently was an excellent representation of the power of the xbox series x. /shrug I cant imagine it will get much better, if what 343 said is true and I'm inclined to believe the people that made the game over Twitter rumours or some random.
What a bunch of rubbish. They didn't say any of that.
Yeah..they kinda did. "While this is just a section of the final game, it took a herculean effort to make sure this little corner of our Ringworld was polished and pretty enough for its premiere!" https://www.343industries.c...
Aha, yes and I've heard that it is the most powerful console ever according to sources, they said 12tflops... You can reassure yourself as you can but when you show a game at an important event, you show the best visual to impress. GOD OF WAR was shown in 2016 and then it goes out in 2018. It impressed everyone 2 year before it was out. Here you show a bad old built 3 months before the d-day ??? Naaaa, the aliens animations was bad, the textures was bad, some popin textures... No the game is bad graphically, even kill zone shadow fall was more impressive.
I think the immersion is effected by the visuals. Its those small details which were noticeably absent that create a more immersive world. They dont have to go to Naughty Dog levels of small details you may never even notice, but something as simple as mud being kicked up by tires, or tires actually spinning would be a good place to start. Horizon zero dawn had ants on some logs. TLOU2 had tadpoles in an outdoor spa. You'd never see it unless by random chance, or unless looking for it, but it's those small thing that add up. Cant remember what game it was, but I recall some game from MS last gen that talked about those kinds of things.
One more damage control article
Oh god the spinning is making me dizzy
Would think "ambition" would be a fully explore-able Halo, but that would be too much for a FPS setting. Then again, what were Infinite's goals in the first place? What, side from upgraded graphics and/or frame rates was 343 specifically aiming for?
Looking at Destiny 2 & it's expansions...KZ:Shadowfall which is a 7 year old game including the PS4 latest exclusives,with MS money Halo Infinite should look great in the graphics & visual dept even on current-gen.
Am I weird for thinking its the reverse? Xbox One would hold back Series X games when it comes to game design, not so much visuals (though the visuals are unimpressive for a '12TFLOP the beast'). Its easier to scale visuals than game design, since the actual world, mechanics, physics, AI have to be identical on both platforms to allow for cross-platform online play.
Still getting the Series X and will get Halo infinite and all the other games at the showing included in my gamepass subscription. Not seen anything that has put me off so far. Looking forward to Fable, Forza, Halo, Scorn, the medium, avowed, SOD3, Hellblade 2, Crossfire X. And to see what is shown in the August and September events.
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