"Later today, patch 1.05 for Ghost of Tsushima will be released, bringing new combat and text options. This patch includes the following new updates: New difficulty level: Lethal – Enemy weapons are more deadly, but Jin’s katana is also more deadly – Enemies are more aggressive in combat – Enemies detect you faster – Tighter..."
Ghost of Tsushima is one of the many games being featured in Secret Level, and it could give a glimpse into the franchise's future.
Rumours suggest that Sony might be on the brink of unveiling Ghost of Tsushima 2. Here's what we want to see in the game's sequel.
I can only think of these release windows for Ghosts. May through September assuming GTA 6 releases early October. So early September maybe even late or mid August just to be extra safe. However it won't release anywhere in Fall (because GTA). With the said it could be early February 2026 or early March of that year.
That all depends if it shows up at Sony's pro showcase or VGA's. If it does show up at those events, then expect it spring through Summer release dates. If they no show those events then early 2026.
Jim really threw a wrench in the gears of PlayStations 1st party. Almost 4 yrs since PS5 launched and not even a tease or announcement from ND, SP, Bend, or Bluepoint. I hope the rumored showcase is true cause we really need something from these studios.
Maybe they are operating on a 5-6 year release cycle at least that is how much time it took them between Ghost of Tsushima (2020) and their previous game Infamous: Second Son/First Light (2014). But its all rumors at this point they could show the game next month and still release it in 2026.
The creators of Square Enix's Final Fantasy & Dragon Quest series have shared praise for Ghost of Tsushima.
Wow! Here we are years later and they're still talking about this game. Nate Fox, you and your team did one heck of a job, especially with the new Assassin's Creed coming out that has the Japanese angry
They're making this game better? Ghost of Tsushima is reaching God of War level for me. I didn't think a game would challenge God of War for game of the generation (PS4 game) but this one is certainly giving it a shot.
dam, this new level. got me excited.
I really wish they'd update movement. It drives me nuts pushing the stick all the way only for Jin to walk and it's completely inconsistent for how long he'll walk before he starts to jog. Sometimes it works right away, but it seems like he'll just keep walking if I don't move the stick at all. If I give it a wiggle, it seems to help get him to the jog step.
***– Enemies break off their attack combos after damaging you, giving you a chance to recover before the next wave of attacks. In addition, your heavy attacks will interrupt attacks from Brutes, giving you another way to stop their combos.***
I don't know why they changed the brute element. Heavy attacks on brute stance already ends their combos.
Edit: and, just to note, I know it's for a "new" mode, but it still doesn't make sense to me to only target brutes with this sort of change.
I was hoping that you didn't have to dumb down the difficulty in order to increase the window for perfect parries. It's one of the things I'm not liking about the combat is the very short window you have to hit L1 to get that perfect parry. 8/10, Jin just stands there with no reaction when I hit the L1 button, and I even have the charm equipped to allow it to be easier.