Box art was once a major selling point of video games. How has box art evolved? Does it still help companies sell games?
Super Mario Odyssey was the Nintendo Switch’s debut for the franchise, and we saw our red-hatted friend don a new piece of gear that doubled as his new sidekick, Cappy. With so many characters getting some prominent screen time, Luigi felt completely uninvited to this party. That’s why we can’t help but think that Nintendo has something special cooked up for him in Super Mario Odyssey 2.
Games Asylum: "Well, this is uncanny. This school management sim bears a startling resemblance to Two Point Campus, especially when it comes to planning and decorating rooms. Be sure to add a window and a radiator, along with a plant or rubbish bin. Indeed, certain aspects are almost identical – it’s just like revisiting Two Point Campus, only something is…off. It’s the visual style that leads to the uncanny valley feeling, using a low-poly PlayStation/Saturn aesthetic. An odd choice, considering the 32-bit consoles didn’t have a great amount of management sims. The PS1 did have Theme Hospital though – with Two Point Hospital being Campus’ predecessor, so we guess we can give it a pass on its artistic intent."
Tokyo Xanadu eX+ has launched on Switch and includes a large helping of new content, including new characters and bosses.
This one is always for sale on PS4 and I never got around to get it, is it any good?
Not like it used to before the internet and game play demos. But it matters to me even if I buy digital sometimes, I want to see a cool cover image in my digital library.
Certainly not in the same way that box art used to matter for VHS, DVDs, CDs and games back in the day. When you didn't have a phone you could whip out to look up the latest reviews at a moment's notice, you had to guage from the box if it was worth your time and money. Still massively prefer having a game physically, though I can completely understand the attraction of a digital only library - a cool cover art is still nice though.
Back in the NES days maybe