A look at how Ghost of Tsushima's look has changed in the two years since its gameplay debut at E3 2018.
I just started few hrs in love this game so far it right up there last of us 2
It's absolutely mesmerising. The artistic direction is astounding. And I heard it was a bit easy so I'm playing it on hard and let me tell you it's not easy. It's got that great feel that games like Ninja gaiden had where any lone random soldier can mess you up in seconds if you're not concentrating.
I think they patched it to up the difficulty tbh, because I played pre launch and after that 1.04 update it feels like even grunts are starting to kick my ass
I had to switch from Medium to Easy. 🤷
This is why I believe they didn't put a lock-on in the game. A fight with multiple enemies makes you think, instead of flailing around. It then becomes about spacing & footwork that YOU create. Not the lock-on. I was worried when I heard no lock-on. Now, I love the combat.
they do hit hard
Not even close GoT I’m finding to be very boring but I’m only a few hours into it . For whatever reason I just can’t find the energy to sit through it for longer sessions. It’s a borefest so far. Hopefully it picks up the pace. I will say that the 3D audio on headphones is truly amazing. I wish the Last of us 2 had 3D audio
Off topic.I think the Japanese voice acting is better than the English in GOT, but the problem is when I used Japanese audio language most of the time I’m focusing on the subtitle instead of the cutscenes. -_-“
Typical when you don't understand the language. You lose focus on the cinematics because you require subtitles.
Same for me with RDR 2. I actually play the game for the first time and i am missing so much of the beautiful world :-/
With practice it becomes easier. I watch anime in Japanese with English subtitles and I no longer miss anything. Kind of strange to explain it but you learn to look at the whole image and read it. I don't miss anything on the screen because of the subtitles.
That's why you leave it for your 2nd playthrough?
Agreed, I just switched to English voice so I can focus more easily on the screen. I’ll switch back to Jap if I ever do a 2nd playthrough which is very likely :) Awesome gameplay, the mood & sounds are absolutely wonderful, & with the minimal UI option, I’m immersed, game is amazing!
Yup I switched back to English so i could actually watch lol And you can easily miss in game dialogue
Similar to infamous SS, they just changed the time of day. Why is the comment section on IGN saying it is a downgrade? I see the graphics were upgraded specially in that stealth section. I have yet to play tbe game so I don’t know if weather is dynamic
The lighting and weather can vary a lot and it can change the look of an area dramatically. I don't think the game has been downgraded. They've made artistic changes but overall the game is just as impressive looking as the first couple of trailers.
Dont get me wrong the game is amazing as it is but why as normal does the E3 2018 Gameplay Debut Trailer look a little better maybe it is the cinematic atmosphere in the trailer compared to the released game
I’m enjoying it so far. Been playing it pretty much none stop since yesterday. I love the combat once I got the hang of it. I’m definitely going archer
I don't know why but whoever works on those E3 trailers gets fired by the release. They do such a good job, and then somebody says let's change the camera angle, and time of day. Those E3 trailers are perfect the first time. Of course I understand why and all, but man...you have the perfect scene, all the colors marching...everything is majestic...and then some turd executive says Green...everything must be green...green is the new gray...anybody seen the success of Matrix...people...Matrix green by tomorrow chop chop! And remove those g dam puddles!
Am loving it so far and I'm glad the combat differentiates itself from the last two AC games. Hard seems like a good difficulty setting (obviously it's nothing like Sekiro) and I'm just hoping enemies continue to get stronger while I accumulate skillpoints. As for the graphics, it's mostly positive with a few disappointments here and there. The art direction is great but, on a technical level, many terrain details are quite flat when viewed from medium distance or more. In particular, whenever you're able to see far away, especially from up on high, things like grass and foliage just disappear and you get patches of flat colour. The AC games and W3 did this aspect better. However, that art direction I mentioned along with fantastic lighting and various effects (mist, blossum, etc) mean that for me, overall, it looks great.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.