We Should Talk is a short narrative adventure that primarily focuses on the idea of letting players customize their responses. The smallest change in these choices will take players down a completely different path.
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Lee Mehr - "Insatiable Cycle's zeal in tackling dialogue choices is something to appreciate. But that can only go so far when the script is tacky, the game design is clumsy, and the retail price is terribly overvalued."
XBA says: Come have a seat, we should talk.