200°

How Big Will The Assassin's Creed Valhalla Map Be?

Rocket Chainsaw studied ancient maps of East Anglia and Britannia to try and figure out exactly how big the Assassin's Creed Valhalla map will be.

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rocketchainsaw.com.au
sushimama1750d ago

I remember a report saying that it would be smaller than Odyssey. But then after the was a report from the Devs saying it would actually be bigger than Odyssey. So it's going to be "prettyyy, prettyyy, prettyyyy, pretty big." - Larry David voice

Daeloki1750d ago

I don't get why people put so much value on map sizes of games. If it's not backed up by quality, the size means nothing. And by quality, i don't mean pure visually clean quality, but the overall content, life and interactivity of the world.

Vervain1750d ago

I definitely agree with you there. Give me some fantastic activities to do in the map or give me death!

Psychotica1750d ago

Because it's about exploring. In real life, if you go hiking there isn't always some activity to do or see, you enjoy the beauty of your surroundings on the way to wherever you are going. In AC:Origins and Odyssey I loved discovering out in the middle of nowhere some tomb or ancient building buried in the sand. I loved traveling to the farthest corner to climb the tallest point on the map etc..

monkey6021750d ago

In real life you don't trek those routes back and forth on repeat to complete simple fetch quests either. Gaming is allowed certain liberties. This is one of them. Huge open maps are a waste of time and don't make a game more interesting

Daeloki1749d ago

But it's not real life, a massive and largely lifeless world with few specs of interest in a game is just plain boring. If it's going to be plain and lifeless, it's not worth bragging about sizewise.

KyRo1750d ago

Open world games need a massive overhaul in general. They all and mean every single one of them, follow the same core design of go here, kill this, clear out this base, collect this. It's boring. I used to love open world games but give me semi open linear games all day now.

Gardenia1750d ago

I disagree with that. Take for example AC Origins were there is a huge desert with almost nothing in it, just sand. If you don't want you never have to go there, but it's still a great way to make the world feel more real.

If there are places like deserts, forests or plains were you can walk or travel and explore optional then that is a nice bonus. It shouldn't take away from the story gameplay though. And there always should be a good fast travel system.

Daeloki1749d ago

AC hasn't been about realism in ages, so why insist on making massive boring landscapes?
"Huge desert with almost nothing in it, just sand": You do realize how ridiculous that sounds for a game? It was literally just filler, the desert wasn't even visually pleasing or impressive in any way. And you did have to go there, either to cross it or to go in for a quest, and it was equally frustrating each time.

But it's not just AC either, I mean in general games seem to strive for massive open worlds that just seem like they put what content they had in, and then stretched it as thin as possible.

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monkey6021750d ago

If the map design from previous games is anything to go by. The answer is too big!

Psychotica1750d ago (Edited 1750d ago )

Not big enough, I wish it 10x the size with all kinds of things to see and explore.

Sunny123451750d ago

Its not about how big it is, its about how full of content and versatility it is. The had good content in odyssey, though that would have been the same if the map was 50% of what it was. Quality over quantity should be the moto they follow.

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90°

Assassin’s Creeds' Cutscenes And Voicelines Have Digressed Over Time

Assassin’s Creed has always been a staple for good cutscenes that engage the audience. However, it's grown lacking of the latter now.

Chocoburger273d ago

The story was at its most interesting early in the series, but has eventually ended up spinning its wheels going nowhere. The games don't feel linked together anymore. This is to make it easier to constantly churn out endless sequels.

gold_drake271d ago

absolutely agree.

it was so interesting and then ..

montebristo271d ago

The smaller more intimate maps and historic references are lost. The setting used to be a character in AC. Now it’s just a massive empty shell of its former self.

180°

Almost every Assassin's Creed game is $12 or less — get them cheap

There's never been a better time to get into Assassin's Creed thanks to these deals.

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windowscentral.com
CobraKai280d ago

Im so behind on AC. I gotta start up Brotherhood 😄

anast280d ago

I got Odyssey and Mirage to play still.

CobraKai280d ago (Edited 280d ago )

Ha. At least youre in the more current side of AC.

The_Hooligan279d ago

Last one i played was origin. I am also behind on AC games.

anast279d ago

@Cobra

The older ones are kind of a chore. I did enjoy Syndicate and Unity, though.

@Hoologan

I had a good time with Origins for the most part.

anast280d ago (Edited 280d ago )

If they are all Gold versions, it's definitely worth it.

Chocoburger279d ago (Edited 279d ago )

Waste of money, after the Desmond story arch, but even worse is that its a waste of time. The franchise is just spinning its wheels going nowhere. The further you progress through the series, the more 'corporate' it begins to feel, until its nothing but an empty husk, begging for you to spend money on its micro-trash-action store. There are loading screens in Origins informing you that if you spend money on "fun costumes" you'll feel better! Despicable.

Save your time for something better. Modern day Ubisoft is garbage.

MeatyUrologist279d ago

To each their own I guess? I really enjoyed them up until odyssey and valhalla was decent. I still really enjoy exploring the massive detailed worlds and the characters, stories, gear, and combat.

I have never once been swayed by a loading screen trying to get me to buy DLC as these games have 10x more content than you would ever see anyway. I do agree the series seems to be going the wrong direction at the moment, but would still highly recommend origins, odyssey, and to a lesser extent, valhalla if you enjoy adventure and exploration games.

gold_drake279d ago

not every AC game is worth playing tho ha.

i feel like it stopped being good after 3. and 3 was even a stretch.

1 and 2 tho? amazing.

110°

Modern Games Are Getting Too Long

While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.

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culturedvultures.com
GoodGuy09392d ago (Edited 392d ago )

Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.

IAMRealHooman391d ago

100% agree
All these ubisoft titles, Farcry, AC, Ghost recon, boast huge maps, but with the same, 3 missions or the same base to clear 100s of times. Hour 1 of any of those titles is the same as hour 100, there big for the sake of being big, with the illusion of player freedom, where we really want depth and player expression.

Ninver390d ago

Give me a solid 15-20 hour engaging single player driven IP any day. Life's too short you dig.

isarai391d ago

I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.

Abnor_Mal391d ago (Edited 391d ago )

Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.

H9391d ago

Filler, it's like a 80 episodes show where only the first and last episodes actually matter

Inverno391d ago

It's been a problem with pretty much every modern AAA game all through last gen and this gen. God forbid you point it out tho because all these big games are masterpieces and people lose their minds if you criticize them. Death Stranding is a fetch quest fest, but people will die defending it cause it's a "masterpiece".

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