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520°

PS5/Xbox Series X GPU Will Be Great for Some Devs,But “The Majority” Won’t Use It to Its Fullest:Dev

CBE Software Jan Kavan doesn’t expect too many developers to push next-gen hardware to its limits.

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Vits1388d ago

Well, duh?
If you consider all developers, you are putting AAA, AA and Indies in the same boat. And the last are by far the majority .While the vast majority of indie games are not exactly famous for pushing hardware.

Marquinho1387d ago

Happens in every single generation... not really news.

mikeslemonade1387d ago

AAA will be using it to the fullest basically within one year if not in six months after launch.

rainslacker1387d ago

Wont stop gamingbolt asking devs that wont use the full potential how theyll use that full potential. Ironically, this is the dev telling gamingbolt directly, so they cant claim they arent aware.

abstractel1387d ago

I often says this; different devs have different opinions. I've had devs swear to me that UE4 would never be broadly adopted by many triple A studios. Others got onboard quickly. Just like artists, programmers have different views of how to approach the future.

Devs have motivations to express themselves for marketing/getting noticed. Others just answer questions while in the boundary of their NDAs.

It'll be really interesting if they port Dreams to PS5, or release a Dreams 2 sooner rather than later as in my humble opinion, their engine is genius. PS5 version I think would blow our minds. Don't know enough about UE5 and if it's using some sort of hybrid voxel/polygon engine to achieve what they have.

blackblades1388d ago

Only the most talented will use them to there full potential.

DarXyde1388d ago

"Only the best- resourced will use them to their full potential."

Fixed that for you.

Eonjay1387d ago (Edited 1387d ago )

They are both extraordinarily powerful in their own right meaning you can get great results without maxing them out. It wouldn't make sense for everyone to max out each console. And a lot of titles don't need that at all.

The only game I can day truly max's out a console truly this gen is TLoU Part 2 and that was at least 6 years in development.

No game will max out these machines for quite some time.

stuna11387d ago

Not understanding your response to blackblades comment!? Are you insinuating that a better funded game trumps talented developers making a game?

Call of Duty is a well funded or as you put it best- resourced game, but on the grand scheme of things it's literally stagnant in creativity! Yet a new ip shown by Sony's showcase called Kina was in fact developed by two brothers with limited resources, but somehow manage to steal the show in many peoples eyes.

So yes I disagree with your comment.

nirwanda1387d ago

Over 800 GB would be a big game to use the ps5 to its fullest won't have long to wait till the next call of duty🤣

DarXyde1387d ago

stuna1,

Not at all what I meant.

Resources are beyond finance. That INCLUDES having a talented team, creativity, ingenuity, and dedication.

An example: money in the absence of outright talent is when get publishers/ developers like EA, Activision, and the like. They don't ever really get the full potential of a console. These studios are also lacking in creativity, ingenuity, but they are dedicated to their microtransactions.

Talent in the absence of budget is when you get the visionary titles that don't really maximize a console's capability. Studios like Housemarque, Kojima Productions, Platinumgames, Red Barrels, Thomas Happ Games, and even Sony Japan studio. They've made great titles, but the scale and scope are limited.

But when you have a studio with the gamut of
resources (the talent, creativity, ingenuity, dedication, AND budget) you get Naughty Dog, Guerrilla Games, Rockstar, etc.

See the difference? I corrected blackblades because it didn't go far enough, not because talent isn't important. Talent is a part of their resource capacity.

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Knightofelemia1388d ago

The only ones who will push the GPU are the in house studios which is a shame I want every bang for my buck and with games suppose to be going up an extra $10 I want my games utilizing the GPU. Studios not utilizing the GPU are just lazy indies I can see but not big named games.

Rainbowcookie1387d ago

I wanted to ask do you even game ? 😂

Knightofelemia1387d ago

I didn't mean indies as lazy it was a typo I don't see indies pushing the GPU I am calling bigger studios like EA lazy who would never fully utilize the GPU

Critic4l_Strik31387d ago

the importance of punctuation makes a hella of a difference. "are just lazy. Indies..."

CaptainHenry9161388d ago (Edited 1388d ago )

They will definitely be using the SSD though lol. I would like to see a loading time comparison with both console's running multiplatform and third party games

anonymousfan1388d ago

Cant wait for digital foundry's analysis :). Not that it would affect my purchasing decision but its nice to see what the hardware is capable of.

Eonjay1387d ago

I don't think the PS5 is capable of losing a loading battle. I'm more interested in a FPS battle. They will both be similar resolutions so it's gonna come down to framerates.

Imortus_san1387d ago

I fans saying the samething about the PS3 because the mandatory installs, and the console lost a ton of times to the Xbox 360 in loadings.

Eonjay1387d ago

@Imortus_san

So based on what you know in 2020, what do you think is the most likely outcome?

Vits1387d ago

With bad optimization is rather possible. Or if it hits a bottleneck when decompressing something. Though it will be more likely that it will be faster at loading times. With the only question being how much faster. Because at least on PC, having a two time faster Nvme drive more often than not results in your game loading less than half a second faster.

Now I don't think we can expect much differences in FPS. Mainly because I don't think most publisher/developers care about. Though I can see some more intensive effects being more pronounced on one console over the other.

Kaze881386d ago

Uhm 3rd party developers always go for parity. Same assets, same models, same techniques on loading/streaming data, same FPS. The thing that always fluctuate the most, is resolution and using checker boarding (variable resolution). Just compare PS4 pro and Xbox One X: Usually XOX has a notch higher FPS and maybe a bit better graphical effects. Not to say that always was a good tough, some games running on higher resolution had FPS dips and timing sync problems (I cant recall which games they were, but you can find them on Digital foundry videos).

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Kiwi661387d ago

So will loading times become the new thing for fanboys to argue about

CaptainHenry9161387d ago

The exclusives will and we pretty much know who's going to win that battle 😁

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60°

Chatting Shadows of the Damned: Hella Remastered with Suda51

CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned

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60°

Sega Franchises That Deserve a Comeback

We explore the Sega classics that are ripe for revival! From Panzer Dragoon Saga to Virtua Fighter, discover why these legendary games deserve a comeback on next-gen consoles. Dive into a nostalgic journey and see which Sega titles are set to captivate a new generation of gamers in 2024.

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ZeekQuattro4d ago (Edited 4d ago )

Turned based Phantasy Star and Shinning Force remain at the top of my list of Sega IPs that need to return. At the very least I'd take a Shining Force collection that has 1,2,3, CD and the Game Gear entries.

FinalBoss4d ago

I was hesitant to put these two on. I've personally played more PSO than the RPG version. And shame on me, I don't remember much about Shining Force to talk about it properly.

That said, so many Sega licences deserve their place in this list.

jznrpg2d ago

A new Phantasy Star in the numbered series would be amazing. Shining Force too. But I’d settle on some collections as that’s probably the best we will get

anast4d ago

I don't trust Sega to do a proper comeback. The games will be just remastered and/or monetized to death.

gold_drake3d ago

shining force.

but indont see that happening unfortunately.

390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

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LG_Fox_Brazil10d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19929d ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop9d ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead9d ago (Edited 9d ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle9d ago (Edited 9d ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom8d ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor9d ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog9d ago

The 'tip' is me buying your game in the first place.

S2Killinit9d ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie9d ago (Edited 9d ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

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H910d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts9d ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H99d ago

No it's as well in a every country that wants to amercanize

bloop9d ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum9d ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai10d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville9d ago

Maybe the CEO could earn his money based on tips.

mastershredder10d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

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