80°

Ace Combat Series 25th Anniversary Interview (Part1/2)

Ace Combat’s creators discuss the 25th anniversary and history and future of the series in this interview.

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frontlinejp.net
Gamist2dot01329d ago

They need to add more skins, like way more! Also, they should get rid of the time limit and just add two locations: one for refueling/arming, the other appears when the mission is complete so that players can choose to leave or stay and destroy or get as much credit as possible from the remaining enemies.

110°

These Capcom Classics Need a Resi-Style Remake

From complete reimaginations to perfect refinements Capcom have breathe new life into classic titles. so which others should they tackle?

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cogconnected.com
Knightofelemia5h ago

Dino Crisis would be day one for me.

Skuletor2h ago

I expected them to make a new Darkstalkers using the same engine as Street Fighter IV, then I expected them to make one using the same engine as Street Fighter V, then I gave up expecting anything.

190°

As layoffs batter the industry, FromSoftware boss Hidetaka Miyazaki says "Now is the time to grow"

FromSoftware president Hidetaka Miyazaki says, "I do see this as a time for us to continue to grow and continue to cultivate this talent and continue to release these games for as long as we can."

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gamesradar.com
thorstein1d 16h ago

Interesting what happens when you treat employees like humans. You get incredible games and revenue.

It's a formula for success.

Jon615861d 15h ago (Edited 1d 15h ago )

True that. Happy workers are more productive workers at least in my experience. I wish American developers would get eith the program.

Kiryu19921d 14h ago

So easy to understand yet this isn’t followed by most corporations who treat their employees like numbers

RhinoGamer881d 7h ago

My hope, not verified, is From pays their ultra-hard working staff properly...

80°

15 years ago, Helldivers 2’s core was born in Arrowhead’s Magicka

As Arrowhead Game Studios turns 15, join us in celebrating its past and learn how its first game Magicka influenced Helldivers 2.

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videogamer.com
VincentVanBro20h ago

I played Magicka, but I never realized it was the same dev as Helldivers. Makes plenty of sense considering how much friendly fire is in Magicka lol