A performance report from the Cyberpunk 2077 preview build suggests that developer CD PROJEKT RED has a lot of optimization left to do.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
It's funny to hear that especially since they use to launch all their past games exclusively on PC
Seems strange when the 2019 E3 behind closed doors was running higher res on a 1080TI. Guess the full blown RT is tanking perfomance. Hopefully they improve that. But I'll be playing on a next gen GPU so RT shouldnt be such a killer too.
I'm still not convinced RT is worth it at this point. It just kills frame rate.
It's the RT that's chugging performance. Will be a few generations of gpu yet until it can be turned on and off easily like anisotropic filters eg.
I've not got an RT card but can you adjust the RT effects or is it toggle on/off?
will be interesting to see if they try and implement rt on PS5/X,