WTMG's Leo Faria: "If I had to describe The Last of Us Part II in one word, I’d call it an achievement. This is a title that challenges the overall conception of a game having to be joyful to be enjoyable. It knows when to make you feel miserable with its depressing yet fantastic story. However, unlike many pretentious art games that failed at doing the same, it knows it’s a video game and knows how to entertain you with its pristine combat and excellent exploration sections. It’s not perfect, as I had issues with its pacing, some of its messages, as well as a few nitpicks with its gameplay, but I can’t complain that much. I wouldn’t have had it any other way. Druckmann, you did it. You didn’t win me over with The Last of Us and Uncharted 4, but you sure knocked it out of the park with this one."