GameZone: Call of Duty: World at War Wii Review

The only thing that the Wii's Call of Duty: World at War suffers from is poor gameplay. Players will use the nunchuk to guide their character's footsteps and the Wii remote to aim the gun. In theory, this sounds cool but the process can be painstaking and you may even get dizzy from trying to aim the gun. Luckily, you can switch the controls to five different styles and one of them includes the use of the Wii Zapper. However, none of these five modes, including the Wii Zapper, makes things much easier on players. This is the only flaw in an otherwise enjoyable game.

Gameplay 5.6
Graphics 8.7
Sound 9
Difficulty Hard
Concept 8.9
Multiplayer 8.5
Overall 8.1

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Blink_443834d ago

Gameplay 5.6? and it gets a 8.1 overall wow.

cooke153834d ago

It plays great. I have absolutely NO problems aiming and moving. I infact prefer it over dual analog. Its more natural.

Shoko3834d ago

Whoever did this review obviously hates the Wii a little. I mean really, a 5? He only gave it that so that the final score wouldn't be close to the 360/PS3 version.

Louievillesluggns3833d ago

I love the game its a step in the right direction but the graphics are still sh** timesplitters future perfect still looks better "one of my favorite shooters" but it looked like they start of good with the graphics and just stopped oh well its a good game but them ling on the Wikipedia it being on screen multi player pissed me off but that site ain't reliable anyway good game in all maybe next year it will have voice chat "so I can tell my teammate somebodies behind them" and multi player but after work I'm gonna this or Castlevania Judgment which a good with probably some of the best graphics on the wii "here comes the sh** talking" oh well holla