For many people, the big choice this year is whether to buy a PlayStation 5 or the Xbox Series X.
I'm here to make the argument for another, arguably better, alternative.
The mighty gaming PC.
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Dune: Awakening launched June 10th and 1,000,000 players have awakened! It’s now Funcom’s fastest selling game ever. To put it into perspective, it took Conan Exiles one year to reach this number. We’re truly humbled and thankful for this reception."
The PSVR 2 is a fantastic piece of kit, held back by a lack of software support. With this in mind, will we ever see a PSVR 3?
PSVR1 sold around 10 million and PSVR2 sold around 1 million. I don't see any logical room for a PSVR3 unless they have something special. PSVR was basically PS Move for Sony, hedging their bets just in case VR was a mass market product, but it clearly wasn't. With news of Quest 3/s sales faltering badly and question marks over there even being a Quest 4 I highly doubt a PSVR3 is even being considered.
I doubt it, and PS2 VR is so good, I hope Sony continues to develop for it on PS6. Why not. They can expand the install base over this Gen into next.
given how quickly Sony themselves abandoned support for the headset, I don't see them taking another crack anytime in the near future. PSVR2 was so much more technically sound and delivered a much better experience over the previous model, but I think VR is losing its steam and many people were turned off from the first headset after it delivered somewhat underwhelming experiences due to the limitations of the original device.
I love VR and will continue to support it, but I'd be surprised to see a PSVR3 anytime soon.
IF there is to be a VR3, it needs to address the biggest missed opportunity that Sony is guilty of with VR2. that is it needs to support ALL of their VR titles, no matter what. The lack of full VR1 support for VR2 cannot be under stated. And even in the face of declining VR2 sales... Sony STILL has not taken the opportunity to address this omission.
I'd definitely get a VR3 if it supported not only its own but all of their previous works as well. Wireless certainly would be welcome reason as well.
Im a psvr2 owner I love it but I wouldn't buy a psvr 3 unless Sony made a real commitment to supporting it via games
"A few years ago, a mobile game developer called Super Evil Megacorp had the brilliant idea of making a TMNT roguelike. After first releasing it on Apple Arcade, they wisely recognized the game’s potential on other platforms. TMNT: Splintered Fate has slowly but surely come to all major platforms, finally arriving on Xbox today. Not only is Splintered Fate a fine roguelike and co-op game, but it’s also one of the best TMNT games ever made," says Co-Optimus.
I mean for Xbox gaming that's a legitimate choice because you can play all their games at whatever framerate you want (depending on hardware) and get GamePass as well.
With the upcoming GPUs from NVIDIA and AMD, a $700 gaming PC should slightly exceed the next-gen console's performance in all areas except SSD this holiday. A lot of my Xbox gaming friends are building PC's this gen, and getting PS5's for exclusives and IMO it's a better combination just because you also get to experiment with the PC exclusives, mod games, and more.
There's a mod that lets you play as Kitana vs Spawn in Resident Evil with Spawn being Nemesis. It's cool things like that for free that make PC worth the investment, as well as free online, cheaper games, emulation if that's your thing, and mods on top of mods from making superior graphics settings to completely changing the game world offering near infinite gameplay diversity and experiences.
And you can connect your PC to your TV get a controller and play just like your would on a console if mouse, monitor, and keyboard isn't your thing. I'm excited about the Series X and Series S, but in the end, I'm also upgrading my PC and going that route, especially if crossplay becomes more universal in multiplatform games.
Good article. And very accurate. The upfront cost are what scare many, but the savings after that can make up much of the difference. The free online play alone will save you $50 a year. That's $500 a decade. Then there are the multitude of game sales from a multitude of stores all competing for your business vs the walled garden's of consoles. Of course, consoles still have physical and the used market, but digital purchases have become more popular.
But the other side of this is how you play. Many want a simple plug and play setup in their living room where a PC doesn't make a lot of sense. I don't want to balance a keyboard and mouse on my lap on the couch. And I don't want to reduce the PC to simply being a gaming machine and nothing else, wasting all the other reasons for owning a PC. No, PC makes more sense at a desk with a keyboard and mouse. Bottom line: console is the superior living room experience and that is something PC has a hard time competing with.
PC has been my choice since last gen, but still want to add that PS5 to my library.
In terms of quality yes but in terms of price no. It's why I left PC gaming.