Timed exclusives in video games isn't anything new. However after the PlayStation 5 reveal, Josh Miller of VGU.tv wants to vent about timed exclusives.
Console Creatures writes, "The BioShock film at Netflix is still happening but with a reduced budget."
It's 10 years too late for a BioShock film. The world of Rapture would have been perfect for a film. It's actually a good candidate for proper utilization of 3D, for increased depth rather than bullshit popping out of the screen. It could really show off the underwater city that way. But BioShock as a brand is so irrelevant these days that a film just doesn't make sense. Especially considering it would need a big budget and top notch effects to really take advantage of the IP.
Netflix greenlights anything, so that shows me very little faith in the project. Enough to just crap something out as they're, more and more, known to do.
I'll laugh if it turns out to be better then the Borderlands movie
After being forced under the map with no way to escape, Helldivers 2 was an option added to force respawn so they can get back to action.
EvilVEvil Review - A fast co-op vampire experience that sadly doesn't have enough bite to keep players entertained for long.
"Before we get any further, let me explain where I draw the line exactly with exclusivity. Indies are a special case for the most part. Funding for them is harder to come by, especially at the expense of their livelihoods. Unlike major publishers, they need all the help they can get. "
Nah.....I don't buy that at all. If you are going to complain about timed exclusivity then do it across the board. Be consistent about it. If timed exclusives are bad then they are just bad. Indies have been getting funding from crowd funding for a while. Larian Studios made both Divinity Original Sin and Divinity Original Sin 2 with money received via kickstarter.
Lets just make exclusives as exclusives like Ninty is doing, also thanks to BC we won't have to worry about them being stuck on one console.