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270°

Sony games chief says PlayStation 5 offers a paradigm shift

Sony's gaming chief says fast loading times, 3D audio and a new controller will all enhance play.

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FallenAngel19841407d ago
Kurisu1407d ago

Can't wait to play a game with the DualSense for the first time. It looks a lot more comfortable than the DualShock 4, which was a vast improvement over the DualShock 3 in terms of comfort anyway. The haptics and 3D audio should really add to the immersion. I'll never forget how disappointed I was when Sony removed rumble completely for the PS3's original SixAxis. MotorStorm felt so flat.

1407d ago Replies(4)
u-bEttA-rUn1407d ago

@Wontime1
What about when he was shooting his gun jumping between portals and killing enemies was that scripted too? of course not LOL

Bigman4k1406d ago

The probably is will you be able to get a PS5 console day1 because everybody including myself gonna try and buy one as soon as preorders go Live

1407d ago Replies(1)
NeoGamer2321407d ago

Sony brought a lot of great games to the show for sure. And I can see the fast SSD really adds to games. There are a lot of new opportunities for games this generation!

R&C was a very impressive showing of those new features.

stuna11407d ago

Yeah, the jumping between dimensions showed off the benefits of Sonys SSD right off the rip! It was literally seamless.

CaptainCook1407d ago

R&C still had loading screen for each level.

NeoGamer2321406d ago

That is picking at straws...

CrimsonWing691407d ago

You impressed the hell out of me with that show! Well done Sony.

Kerrian1406d ago

Sony IS a paradigm shift.

The show was simply unreal. It was pure fan service.

Wontime11407d ago

Im somewhat let down. There was nothing in that show that made me think wow the PS5 is here. Future of gaming. Besides the console which looks real cool. Spider-Man is just an expansion which could be available for PS4. GTA online? A ps3 game making a highlight? Horizon will not come till 2022-2023. Ratchet and clank looked good but you could have told me it was for PS4 and I would have believed it.

Sunny_D1407d ago

That inter dimensional travel in R&C or him pulling the entire scene towards him with the grapple would not be possible on PS4. Also it has Ray Tracing which PS4 would NOT be able to do. I’m pretty sure they might increase swing speed for Miles Morales so that is the benefit of the SSD and some other benefits we haven’t seen yet.

1407d ago
Sunny_D1407d ago

@shaggy

I thought Clank was just one of the things he wanted to mention to keep it short and simple. Some of the particle effects on the boat looked really good, maybe those are ray traced too?

Hakuoro1407d ago (Edited 1407d ago )

shaggy2303

Wait now, let's not twist words around. That was the only thing they mentioned had RT, that is 100% not the same thing as saying it's the only thing that has RT.

And again regardless of which console you get (and I am not saying this out of bias I promise) RT's implementation is going to be very limited. Your going to see it mostly in things like cut scenes or limited implementations like on Clank.

RT buckles hardware, you have games using RTX cards that with out RT play games at 4k with 100+ FPS on ultra that buckle down to 1440p and sub 60 FPS with RT on.

It's an incredibly resource inefficient solution, seriously there are lighting techniques that look just as good if not better that use a fraction of the resources. I really hope next gen isn't about shoving RT into everything just to say it has RT on the box if there are better solutions. Game play before marketing please.

Starman691407d ago

Even 4k you tube isn't as good as the real thing... Never judge graphics on you tube clips. No matter what the resolution 👍

Sunny_D1407d ago

I go to Vimeo for instances like 4k

TKCMuzzer1406d ago

If you watch R&C in 4K and know anything about reflections, particle effects etc etc you would instantly know this can not be done on PS4. How can people look for next gen differences when they don’t know what their looking for in the first place?
This is when Sony talks about the next gen experience, they mean experience, not just how pretty something looks.

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390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

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LG_Fox_Brazil5d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19924d ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop3d ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead4d ago (Edited 4d ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle4d ago (Edited 4d ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom3d ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor4d ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog3d ago

The 'tip' is me buying your game in the first place.

S2Killinit3d ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie3d ago (Edited 3d ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

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H94d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts4d ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H94d ago

No it's as well in a every country that wants to amercanize

bloop4d ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum3d ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai4d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville4d ago

Maybe the CEO could earn his money based on tips.

mastershredder4d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

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90°

The Reason Sega Lost The 32-Bit War? The 32X, Says Yosuke Okunari

"The company was unable to focus enough on its main hope"

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ApocalypseShadow8d ago

Nope. Going back to the 32X as the reason Sega lost that generation doesn't go back far enough before the Saturn.

Sega executives need to blame themselves as to why Sega lost that generation. Not Saturn. Not 32X. Not Sega CD. Nope. Executives were the reason why. It wasn't the hardware. Those devices were either dropped early or released to soon resulting in a developer backlash the hurt the game catalog. They really shouldn't have been made at all because they should have planned their next move more carefully. It has nothing to do with the devices. Poor leadership decisions and lack of unity within the company are what happened.

Love how blame is always shifted away from what is the truth. Writing a book placing the blame on the 32X isn't the truth.

solideagle8d ago

I am pretty sure there are documentaries (Youtube) around it which highlights these points. I had Sega Mega drive and NES growing up but that's about it. I didn't even know there was a war going on between these companies but I do remember thinking why I can't play Sonic cartridge on Nintendo or Mario on Sega :D

FinalFantasyFanatic8d ago

I had the Genesis and the Saturn, also had the SNES and 64, I never got a Dreamcast for some reason, but I never saw one in the stores either.

60°

Talking Killer Klowns From Outer Space With The Chiodo Brothers

Chris D. Spoke with the Chiodo Brothers at PAX East about Killer Klowns From Outer Space: The Game and their Career. 

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