440°

Why Bioware should kill Mass Effect after Andromeda

The original Mass Effect games were incredible. But what do you do when you can’t top your franchise’s success?

Read Full Story >>
ghettogamer.net
Garethvk1836d ago

Rumors are we may get news of a Remaster Trilogy perhaps as early as the EA conference.

DOMination-1835d ago

if its as good as c&c then it can't come quick enough. I remember Bioware saying a few years back that they would make the dlc integrate more organically with a remake. That alone would be a great addition

ClayRules20121835d ago

I’d love to play ME2 remastered. Oh that’d be a real treat. Well, if done properly.

pwnmaster30001835d ago

I’ve been waiting all gen for it..
I’m a huge mass effect fan.

People don’t understand that the Mass effect universe can literally expand infinitely.
If you actually read the Codex and see how big the world is, you can make so much games within its universe and still feel fresh.
I really hope they continue it

LordoftheCritics1835d ago

I want to see another storyline in Jade Empire.

Imalwaysright1835d ago

The "old" Bioware was by far my favorite studio in the industry and Jade Empire is one of the many reasons why. As much as I would like to see a Jade Empire 2, I wouldn't trust the current Bioware to give any semblance justice to the original.

neutralgamer19921835d ago

Just remaster the trilogy and include all the dlc and include a teaser for ME4 direct sequel

gamer78041835d ago

I’d rather a new proper game andromeda was decent but didn’t have the character or story of the original trilogy

Mithan1835d ago

A remastered trilogy with improved UI elements, especially in the first game, plus all the DLC, would be awesome. ME2 and 3 still hold up well to this day, but ya, low resolution textures being improved will be a day 1 purchase for me.

I would love to see a proper sequel as well. They just need to pre-plan a new trilogy.

+ Show (4) more repliesLast reply 1835d ago
Godmars2901835d ago

They did kill Mass Effect - during Andromeda, but pretty much the same thing.

Iberius1835d ago

I actually platinumed Andromeda. It was no Mass Effect 1-3 but I actually liked the premise behind it.

That being said, I would prefer any future games be about the after-effect of the Reaper invasion. I think it would be cool to be traveling around the Milky Way trying to re-establish order after the reapers.

BioWare could even write themselves out of the ME3 corner by showing what happened with Shepard and the crew in more detail. They wouldn’t even necessarily need to be main characters again but primary side characters.

Godmars2901835d ago

How do you have adventures set in a post god-machine galaxy? More so one where everything's been "synthesized" into each other.

Iberius1835d ago

@Godmars290: They would need to pick the "destroy" ending as cannon.

Bioware would take some heat for that, but I think enough time has passed at this point it would not be a huge deal, especially if Shepard and the crew come back in some meaningful way.

Exvalos1835d ago

Andromeda is not as bad as people make it out to be, yes compared to mass effect 2 it's not great but it's a playable experience. My main gripe and it's a cosmetic one, is the females are just butt ugly. And a second gripe is I had a really hard time connecting with Rider.

+ Show (1) more replyLast reply 1835d ago
morganfell1835d ago

Came here to say the same thing.

Godmars2901835d ago

What they needed to do was write and produce a better. Not write themselves into a corner at the very least.

1835d ago
solideagle1835d ago

There is no "After Andromeda". Andromeda is the killing part.

Hakuoro1835d ago

No thanks, Mass Effect is the only series EA makes that I am interested in.

And I don't care about the drama surrounding the game. I played it for over 120 hours and enjoyed what the game had to offer. Could it have been even better heck yes, in a ton of different ways. But the idea that it was a bad game is just false.. I wouldn't argue that it was the weakest in the Mass Effect series, but being 4'th in the Olympics is still awesome.

isarai1835d ago

My problem is there are still TONS of IPs they're sitting on that i'd love to see return. Fight night, Burnout, Black, Skate, Mercenaries, etc, but i don't trust modern EA to do those games justice anymore, so i'd rather they leave them alone till they show they can launch a game that isn't half baked and reliant on "surprise mechanics" revenue to fix it afterwards

Hakuoro1835d ago

That's cool. Personally i'm not really interested in any of those.

I really only like Mass Effect and Dragon Age Origins

Optimistically the recent Star Wars single player game will be some sort of wake up call. EA has a lot of talented people all they need to do is put the game ahead of the money a little more and they could do well.

Iberius1835d ago (Edited 1835d ago )

I agree with this assessment and enjoyed Andromeda too.

I still feel there is a way for them to carry on the original trilogy in the Milky Way. You would think there has to be a lot of new stories to tell about what happened immediately after the Reapers.

I’m all for Commander Shepard passing on the torch to a new protagonist. Lol the man has earned a break.

Hakuoro1835d ago (Edited 1835d ago )

Honestly, I don't think the Andromeda story was bad, starting a new colony in a new galaxy was a great way to restart a new trilogy.

My biggest complaints was that there were only two species compared to all the species the original games had. And tied into that was that they tried to sell all the other species (Quarians) as DLC which they didn't even make. And the fathers/Jein Garcen story that also was left unfinished to be sold as DLC which I though was really interesting and going places. And that major sections of the story seemed to be told out of order.

I would like them to continue the 2'nd game and continue the choices made in the first game, that's really my favorite thing about Mass Effect is the way the games carry over the story choices. Just add some new races don't make obvious story cuts for DLC and I'll be happy.

rainslacker1835d ago (Edited 1835d ago )

It was an alright game. I played it after they fixed most of the things that people mocked it over.

The story was half decent, but I feel the bad guy started off interesting, then became kind of cliched. I didnt really have much investment in my team mates, and even less in the side characters that padded the game.

Game play was actually pretty good if you didnt become too overpowered early on, which was easy to do if you did the side stuff as it became available. Half of the side stuff was pretty tedious though.

Show all comments (65)
120°

Xbox Game Studios' 2025 Calendar: Confirmed releases and dates

A year packed with major releases for Xbox consoles, PC and Game Pass.

Read Full Story >>
generacionxbox-com.translate.goog
Lightning771d ago

ninja Gaiden being released 8 days apart is insane MS hasn't learned anything with shoulder to shoulder releases. October 29 for Outer Worlds and October 21 for Ninja Gaiden. These games now range from 60 to 80$. Yalls audience might GP it but other platforms have to buy it and your average person won't shell out that kinda money a week apart.

franwex7h ago

Aren’t those games made for different audiences though?

Reaper22_5h ago

Well, you dont have to buy it. Noone is making gamers buy it a week apart. I don't see anything wrong with it.

coolbeans1h ago

You're talking about a first-person RPG and a third-person action game though. So, it's a bit different than EA putting Titanfall 2 and Battlefield 1 back-to-back.

ravens527h ago

"A year packed with major releases for Xbox consoles, PC , Game Pass and PS"*

V9upped2h ago

PS should copy Xbox and actually develop some games for PS5 😂

dveio1h ago

I count 7 original multiplatform IPs, which were ultimately bought and are now published by Microsoft.

Sigh.

V9upped53m ago

As is normal in this industry

dveio2m ago

Yeah.

I must have skipped those years being frozen in Area 51 in which 75 billion dollar acquisitions of around 25 original multiplatform IPs were already normal.

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused3d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19923d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon3d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

90°

Report: Just Cause 5 Was in Development at Sumo Digital, But Got Cancelled

Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.

RaidenBlack5d ago

NOooooooooooooooooooooo....... ..............

mkis0074d ago

Well if it went back to being more like 3 I would have liked it. 4 was crap.