CheatCC says: "Lightsaber Duels is a complete missed opportunity. While it would have been nice to have one to one motion controls for the combat, they weren't a complete necessity. The game could have still worked well and handled respectably without them. Sadly, the combat is just a mess."
There have been some incredible Star Wars games, but there's also some that LucasArts would rather players forget. Here are the 10 worst Star Wars games.
I remember thinking The Masters of Teras Kasai was awesome as a kid..................man I was dumb.
"The game-play "Force" (if you will!) was very strong behind the Wii Star Wars retail titles, with each of them now having more than one million "Total Hours" of game-play reported. But, which Wii Star Wars retail game does the "Force" appear to be the weakest with, resulting in the lowest amount of replay value? Brew yourself some coffee, and let's take a look at the least played Star Wars Wii retail game based on the average hours reported "Per person".", writes CoffeeWithGames.
Hmmm. Shame EA has the rights now and these type of SW games probably won't happen.
GXC: "When Sony revealed their motion controller for the PS3 back at E3 2009, there was one [possible] game on a lot of people’s mind: Star Wars. The new controller was seemingly a perfect fit for bringing the legendary action of lightsabers into the living room. Three years later however, there is still nothing to be seen on that frontier. So [the] question is: Where is Star Wars PlayStation Move? "
After see the crap that was Star Wars Kinect.....you really want to see it on Move? Don't get me wrong, actually holding a lightsaber could be rather cool with Move, but if its made by a similar studio I expect nothing of quality.