Epic Games and Mooneye Studios CEO Tobias Graff stated that the PlayStation 5 SSD will be so powerful that it will enable developers to skip the LOD step.
Don't Nod has confirmed Banishers and Jusant did not meet expectations, as the company has two unannounced projects in the works.
Hopefully Vampyr 2 is one of those games. I wish they would make a Remember Me 2, but I know that's a pipe dream
Unashamedly derived from the work of Mimimi Games, Sumerian Six adds weirdness to World War II.
Microsoft Flight Simulator 2024 is turning final, and one interesting element about it is that developers from the community were involved.
“Just as with the normal maps, this step can likely be skipped completely for a lot of objects as well. The SSDs are probably the true heroes in all this, because all of the other features likely wouldn’t be possible if it weren’t possible to load these huge models and information sets fast enough.”
Just in case anyone was wondering.
My take: This coming GEN, any part of a game engine designed for the SSD, ps5 will do it better. Any part of the game engine dealing with GPU resources, xsx will do it better. End of story.
This should save on space. I just feel like 3rd party developers won't bother though to keep parity between other platforms.
I think if your put the speed of PS5's SSD in context if its competition by measuring it in distance 1,000 miles for the PS5 would be like 500 miles for it competitor. That's a glaring difference.