As GameStop goes, so goes the game industry? At the very least, analysts, industry execs, and investors alike have been watching closely for the retail giant's third quarter as one key measure of the games biz's health.
And the news was fairly good for the company -- yesterday, it reported sales up 5.2 percent to $1.7 billion. But profits edged down to $46.7 million from $52 million in the same period last year, and comparable store sales saw a decline of about 2 percent.
Part of this is due to the 'Halo effect' -- that Halo 3 did so well last fall, it's making the entire business look bad this year. GameStop in particular had the number one market share of the title, and now suffers from the comparison.