380°

Scorn Dev Reassures Xbox Fans on Unreal Engine 5, Says Raytracing Will Be Used on Case-by-Case Basis

The Game Director of Scorn reassured Xbox fans who might have worried after that Unreal Engine 5 PlayStation 5 demo. He also said real-time raytracing won't be ubiquitous as many had thought, and will be used by game developers on a case-by-case basis only.

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wccftech.com
1841d ago Replies(3)
sushimama1841d ago

Scorn Dev is the new Hellpoint Dev.

darthv721841d ago

Does that make wccftech the new gamingbolt?

rainslacker1841d ago

Why is this dev talking about things that aren't relevant to what they're doing? These guys partnered up with MS to promote their game so they didn't have to do interviews with two bit websites. Why are they doing interviews with two bit websites whose only interest is in asking questions that don't have anything to do with what the dev is working on?

So, to this dev, and others that may be in a similar situation.

If MS shows off your game at one of their events, and it goes over well, then don't talk to these two bit websites well known for their click bait trash. You get good exposure from MS showing your game. You make people dislike you when you interview with these sites. Not through any fault of your own, but rather, because these sites go to the extra effort to make you a catalyst for fan boy console wars.

@darth

They were always just like gamingbolt. Just more open about their Xbox bias.

chiefJohn1171841d ago (Edited 1841d ago )

Don't be hypocrite, it's a game dev with game development experience they're able to answer this type of stuff, which most of us already knew tbh.

L7CHAPEL1841d ago

I think it's probably like in most interviews,
it's one of dozens of questions that they ask them, but the final product that winds up getting posted of the interview.
but then that's the focus or the focal takeaway point, the dev. may not even necessarily have been aware of that, and yeah a lot of website journalist and posters purposely do that for the clicks no doubt about it, just one more developer saying one more thing about next-gen capability, which is a hot-button topic to argue over right now.

rainslacker1840d ago

@Chief

Up to a point sure. But why is this publication talking to this dev about things that he's not working on? We know the answer, and I have nothing against the dev answering if he's looked into it, but his answers seem like they're more trying to just make some general statement, and the interviews(and one's like them) don't really press for examples or better reasoning. Devs are answering, but devs aren't talking about their games.

@L7

Yeah, that's how these interviews play out, and sadly, devs shouldn't be so trusting of the media nowadays, because the media doesn't have their best interest in mind. They'll call up being all nice about how they want to know more about the game, the dev will be excited for some exposure, and then they'll have their words twisted to the point where people are not talking about the game, but will be mad that the dev seems to have some console war agenda. Truth is though, this dev, and most others that do these interviews, probably couldn't care less about such things, and just wanted to talk about their game or company.

stuna11841d ago

Talk about a hail Mary, lol.

zypher1841d ago

That PS5 UE5 demo sure has the Xbox crowd biting their nails.

Sol4ris1841d ago

I don't see why they would be.
It's just a multiplatform engine, and all its features will be available to be used on the XsX as well.

tontontam01841d ago (Edited 1841d ago )

yup I agree that demo will work on xbox, it is just going to stutter every few seconds or there will be a lot of pop ins, not a big deal considering that xbox one owners are used to playing games with unacceptable performance on their base xbox one.

Every xbox fanboys right now are acting like they own an xbox one x, the truth is 90%of them only owns the inferior og xbox one. those 90% wont buy the series x they would buy the rumored cheaper series s.

Sol4ris1841d ago

@tontontamo

Whatever it is you’re drinking, I urgently urge you to stop.

Because clearly, it has severely impaired your judgment ability. I’m basing that on the ridiculousness and falsehood of your post.

mandingo1841d ago

Biting my nails for excitement cause if it looks that good on ps5 it’s gonna look better on xsx! Pleab

tontontam01841d ago

no doubt it will look good on xsx, but with matching 1 second stutter every few seconds.

Ricegum1840d ago

Good luck with that slow SSD in the Xbox Series X

mandingo1840d ago

Damn it’s funny how blind you are.

Yodasfavoritesoda1840d ago

I’m not sure why they would. It looked nice but has already been stated that ue5 will run great on the system. Epic China talked about how they had the demo running better using a mobile 2080. I know u cannot compare nvidia to amd tflop to tflop but the 2080 max shouldn’t outperform the ps5 or series x. People want to blow that conversation off like it never happened but the technician clearly was talking about running the demo on a pc in tests.

stuna11840d ago

Epic themselves debunked the fake PC supposedly running UE5 on it, it was a mp4 video of the PS5 running UE5 on it.

silenthillstrangler1840d ago

China faked something, what a surprise.

Angrymorgan1840d ago

This I stupid, ue5 is a multiplatform engine, it will work on both ps5 and xbsx, just so happens for whatever reason they chose to showcase it on a ps5.
Game developers will optimise their game to this engine to each consoles strengths, maybe the demo runs smoother on the ps5, maybe the xbox will have better textures but doesnt load them in as fast, either way, 3rd party games will be virtually identical on each unless the developers choose to spend extra time and money making them different.
Fanboy wars are ridiculous...

stuna11840d ago

It was shown on PS5 because Sony developers helped to optimize Epics Unreal engine just like they did with previous ilteration.

pornflakes1839d ago

UE5 PS5 - 1440p/ 30 FPS (9.2 TFLOPS and 10.2 with boost mode)

UE5 XSX - 4k/ 30 FPS (12 TFLOPS - constant clock speed)

Loading times: 5 SEK vs 7.5 SEK

DJStotty1838d ago (Edited 1838d ago )

I dont see why as Microsoft exclusives are using UE5 and the techniques showcased on the PS5, what is there to be biting about?

https://twitter.com/DMC_Rya...

Have a read at point 2 :-

1) You should 100% watch this glorious Unreal Engine 5 tech demo running on PS5.
2) Good news: Xbox Series X will also run UE5 & do everything you see here.
3) I'm a bit skeptical until it's a shipping game with AI & other game elements. It's a *tech demo*

+ Show (3) more repliesLast reply 1838d ago
borneFROMblood1841d ago

Scorn devs soon will stop developing the game and just make their own website for MS news

RpgSama1841d ago

Hahahahaha, I lost it with this comment, you won the internet for the day my friend!!

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70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing2d ago

How about an official level editor for Boltgun?

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac2d ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

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wccftech.com
Christopher4d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr4d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher4d ago (Edited 4d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack2d ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC2d ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX3d ago (Edited 3d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC2d ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown3d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher3d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr2d ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic2d ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT3d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher3d ago

You're actually proving my point even more.

badz1493d ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle3d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel12d ago (Edited 2d ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

+ Show (3) more repliesLast reply 2d ago
Sonyslave33d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown3d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1493d ago (Edited 3d ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr2d ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg2d ago

Because most people don’t care about Xbox

repsahj3d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake2d ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC2d ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.