DF:
In 2011, role-playing fans banded together to fight for the Western release of three games on Nintendo's Wii console - The Last Story, Pandora's Tower and Xenoblade. It was known as Operation Rainfall - and, astonishingly, it worked. All three games got English language releases but it was Xenoblade - renamed Xenoblade Chronicles in the West - that found the greatest success. Sequels followed for both Wii U and Switch, but now the original is back - remastered and updated for Nintendo's current-gen system. It's called the Definitive Edition, but just how much of an upgrade do you get?
Netto's Game Room explains how the Xenoblade titles are connected to each other; from Xenoblade Chronicles, to the newly released Xenoblade Chronicles X Definitive Edition, and even Xenogears and Xenosaga.
1 - 3 are connected. Idk if X is connected since I haven't beaten the epilogue in X yet. X will probably be connected.
These days Xenoblade is one of Nintendo’s bigger franchises – at least when it comes to RPGs – but that wasn’t always the case. The first entry came out in English more than a year after its Japanese launch, and that was for European fans only.
Would've been yet another whack move on Nintendo. I'm glad they did. It's one of the few games I got the switch for.
I guess Nintendo forgets how boosting sales numbers work. Why lock a game to a certain region or certain regions? You want sales number then flood the market and release the game in every region.
I just don't understand why companies enjoy locking software behind such specific things. Imagine if Minecraft was only available for Xbox 360 and only North America and never again on anything else..
Rules are meant to be broken in video games. The easiest way to quickly break a game’s world? An overpowered weapon that makes the main character a one-person army. Now, imagine that power if it existed in the real world.
A bad work for a $60 price tag.
I simply wish it didn't cost $60.
I know Nintendo follows the beat of their own drum and ignore how everyone else in the market prices things, but it is the biggest thing about my Switch I wish was different - even bigger than my wish for folders lol. I own this for Wii, and I'd like to play it on Switch, but $60 is too steep for me. Normally not a problem, as any game that seems too pricey for me at launch just means I have to wait to play it for a year or so.
XBC2 & Torna are still an MSRP $90 product. 2.5 years old, no price change. So the fact I still can't get that game for any kind of reasonable discount, like any other 2.5 year old game - even just $60 for 2+Torna! - ensures that this version will stay $60 for its lifetime as well. I just end up playing less on my Switch since my $60 doesn't go as far there as it does on any of the other platforms I own. Bums me out.