960°

Get ready for the 'holy grail' of computer graphics

Ray tracing produces stunning lighting effects but has been too complex for computers, until now.

Obscure_Observer1853d ago (Edited 1853d ago )

Games from XGS on the Xbox Series X (and PC) gonna look incredible thanks to Hardware Accelerated DirectX Raytracing (DXR). *_*

russo1211852d ago (Edited 1852d ago )

Raytracing + tflops + xsx + 4k + 60fps = secret sauce incoming! (by delusional xbox fanboys)

antikbaka1852d ago

lol, sure #BELIEVE_ALL_DEVELOPERS

LordoftheCritics1852d ago

I need to see it to believe it.

S2Killinit1852d ago

Hahaha dont forget Da Powa of the ClouuD

Minute Man 7211852d ago

@ russo

It's like the "SSD" secret sauce

bouzebbal1852d ago

Assassin's Creed 30fps though 😂

1852d ago
Neonridr1852d ago

right.. but somehow the SSD is the real secret sauce.. right?

Don't dish it out if you can't take it. You're just as delusional.

battlegrog1851d ago

Right and Sony boys thinking its controller is inventive but just catching up. Give it a break geek

1851d ago
FanboysKiller1851d ago

1 + 1 = 2 + 2 = 4 quick math

kryteris1851d ago (Edited 1851d ago )

what is it 50% more powerful? that is something. seems there was a pattern before.

+ Show (9) more repliesLast reply 1851d ago
Eonjay1852d ago

While I agree it will look good, keep in mind that it Ray tracing and lightning techs aren't exclusive to DRX. It is literally just one method. So you can look forward to all next gen platforms having these enhancements.

alb18991852d ago

Exactly, just like the UE5.

S2Killinit1852d ago (Edited 1852d ago )

@sitdown
Sure except that ray tracing is a method that exists across the board and SSD is a hardware that both have but one is over twice the speed of the other. Otherwise, you are very correct.

RangerWalk2671851d ago

You can talk about an SSD all you want. They can't produce anything but storage. A better cpu and GPU with a higher bandwidth wins EVERY TIME.

GamerRN1851d ago (Edited 1851d ago )

@S2Killinit

So if the SSD being a little faster is an edge, you have to consider the hardware RT in Series X also being a huge edge that adds the equivalent of 10 t flops of ray tracing power

+ Show (2) more repliesLast reply 1851d ago
RazzerRedux1852d ago

We will see. Hopefully ML will improve performance to the point that it becomes a benefit, not a hindrance.

This article isn't specific to XSX/PC though. It is about ray tracing in general which includes PS5.

1Victor1852d ago

“This article isn't specific to XSX/PC though. It is about ray tracing in general which includes PS5.”
Yes you are correct but look at the headline and the contributor he read the article headline and rushed to post it without reading it.

From the article
“Microsoft and Sony have announced their upcoming consoles, the Xbox Series X and the PlayStation 5, will have ray tracing capabilities. Both of these systems are built on Advanced Micro Devices (AMD) hardware.
And now the tech is being incorporated into some of the world's most popular games.”

RazzerRedux1852d ago

And he posted an XSX thumbnail to make it look like an article dedicated to XSX. Tsk tsk, obscure.

Spenok1852d ago

Hardware Accelerated Ray Tracing is going to look good no matter where it's at.

gravedigger1852d ago

Something, something Minecraft full path ray tracing at 1080p/unstable 60fps on much more powerful 2080ti RTX and much more powerful CPU.

Can't wait to see ray tracing on PS5 and XSX then at 4k. /s

Yeah, no.

1851d ago
gravedigger1851d ago (Edited 1851d ago )

And that's how it works. Welcome to reality. RT is still power hungry. You tried, Acold.

The Wood1852d ago

Great stuff now back your talk with quality games . . . . .until then. . . . . Relax

Ratchet751852d ago (Edited 1852d ago )

You re so desperate that you take a bbc article about next Gen and slap a XSX logo on it. Your trolling knows no bound.
😂🤣😂

phoenixwing1851d ago

Must be very insecure to want to slap xsex box logo on an article that covers next gen

ArthriticPowers1851d ago

Kind of like some random engine tech demos only apparently being applicable to certain platforms.

oasdada1851d ago

Yeah we saw a taste of "nextgen gameplay" already.. keep ur money where ur mouth is im more excited for the june ps event rather than xbox's cannon fodder

1851d ago
outsider16241851d ago

@acoldsoul

"different strokes for different folks i guess".

Pretty low standards there you got no?
Either that or you're just a "boring plain" fanboy. Game might be boring but plain looking? Thats just pure fanboying. If it was shown on the xs, you would be singing a different tune.

tontontam01851d ago (Edited 1851d ago )

Have you seen the minecraft (RTX)? it looks incredible.

But have you seen the rdna2 ray tracing demo? it looks horrible.

prepare to be dissappointed next gen console is powered by rdna2. ray tracing will be so limited on console this gen you won't see the difference between xbox and ps5, you would not even see the difference between raytracing off and on.

No matter how you spin it you'd need at least an RTX 2080 TI card for raytracing to be borderline worth it.

+ Show (6) more repliesLast reply 1851d ago
1853d ago Replies(5)
Spurg1852d ago

I refuse to believe that next-gen consoles are going to have 4k 60fps with ray tracing on. An RTX 2080ti is barely able to achieve that I don't expect consoles with an RTX 2080 level graphic car to achieve that.

Sciurus_vulgaris1852d ago (Edited 1852d ago )

I still think people are obsessing over 4K resolution too much. 4K taxes hardware heavily, and processing power could be used elsewhere. Ray tracing is taxing too. Why not aim for games that are 1080-1440p with ray tracing and 60fps. We will likely see a lot of 4K 30 FPS Series X and PS5 games.

sprinterboy1852d ago (Edited 1852d ago )

I'd rather have the nxt gen specs and either stay 1080p or maybe go upto 2k personally too?

Gaming4Life19811852d ago

1080p is such a step back for me in gaming cause ive been gaming at much higher resolutions so no going back for me. I think your right and lots of games will be 4k/30 and im ok with that as long as they allow a performance mode that allows 60fps. I just want to be able to choose and ill be happy but I think first party games on both consoles will be 60fps.

Zarock1852d ago

4K tvs are becoming mainstream it's only logical to push for 4K graphics.

ChiefofLoliPolice1852d ago

And that's exactly why I'll stick with PC and PS5 this gen.

1852d ago
+ Show (2) more repliesLast reply 1852d ago
SegaGamer1852d ago

Been saying the same for a few years now. I often wonder if these people have any understanding of hardware at all. I'm still an amateur when it comes to computer hardware, but even I understand that packing all of this into a £500 machine for an entire generation is a huge reach.

1851d ago
Obscure_Observer1852d ago

@Spurg

"An RTX 2080ti is barely able to achieve that I don't expect consoles with an RTX 2080 level graphic car to achieve that."

Get ready to be surprised. No developer (AFIK) really has their games designed around Raytracing which would undoubtedly result in poor/bad implementations.

According to DF, better, more efficient and less taxing Raytracing techniques is expected to be available to developers since next generation consoles will make out of Raytracing, more of a mainstream feature.

BehindTheRows1852d ago (Edited 1852d ago )

Raytracing will not be a mainstream feature next gen. It will be an addition to already improving visuals (and the best of it will remain with PC). A luxury feature, so to speak, but not a mainstay until the generation after.

Hakuoro1852d ago

There isn't a such thing as "designed around ray-tracing". it's a hardware feature it's like saying a game is designed around anti-aliasing.

rainslacker1852d ago (Edited 1852d ago )

How does one design around raytracing? The only difference on design is a different light source, and sometimes texture/shader work.

Obscure_Observer1852d ago

@rainslacker

"How does one design around raytracing? The only difference on design is a different light source"

Or a mix of two. ;)

rainslacker1851d ago

Usually a mix. But that doesn't answer the question about how one designs a game around ray traced graphics. That would be something that can be scaled, but graphics in general aren't part of the game design in the way you're suggesting.

+ Show (2) more repliesLast reply 1851d ago
1852d ago Replies(2)
Hakuoro1852d ago (Edited 1852d ago )

That is surprisingly rational.

NeoGamer2321852d ago

There are games where this will be more achievable then others.

Sophisticated_Chap1851d ago

@ Spurg

Series X might be able to achieve 4k(native)/60 fps, but probably on medium to high settings. If they have to drop the graphics quality down too low to run at native 4K, they'll scale the resolution down to 1800p or something to keep the graphics quality looking descent.

Now, the PS5, that's a completely different story. I don't think the PS5 will be very capable of doing native 4K/60 at all on future games. Old PS4 games and PS3 remasters, absolutely, but a game like Cyberpunk 2077 will be running at 1440p on High settings to reach 60fps, since it will no doubt be a resource hungry game.

10.3 Tflops is just not going to cut it in the 4K resolution space with future games. However, that being said, the PS5's SSD is going to be saving the finest native 1440p games on next gen consoles, loading up those games super quick.

tontontam01851d ago (Edited 1851d ago )

"I'd rather have the nxt gen specs and either stay 1080p or maybe go upto 2k personally too?"

years ago we are hoping for movie cgi quality graphics which we usually watch @ dvd resolution - 1080p resolution.

if games are going to look that good I don't know why the hell are people bitching about having 4k resolution.
if you want 4k resolution you can just stick to old games with outdated graphics and run it @ 4k.

borneFROMblood1851d ago

PC games are rarely well optimized, for consoles it's much easier, since it's just static specifications instead of varying all over the place on PC.
It's possble, will depend on developers tho, not hardware.

FyBy1851d ago

It depends...If you use upscaled 1440p or 1800p - or checkerboarded, there is obviously no visible difference to native 4K. So still you have in case of XSX double TF - but RDNA 2 arch is much more powerful per TF then that in XOX. So we are talking maybe around 3 times faster GPU. That means you can still boost graphics and have 4K60 at the same time.

Other thing is RT. We dont now know, how RDNA2 can handle it.
But what I believe, it should be accomplished in 1800p upscaled to 4K, 30 fps. Thats a safe bet I believe. And even when I want 4K60 for next gen (and I mean upscaled 1440p and higher - because 1080p doesnt look so good on 65" TV), 4K30 with RT will be good enough for me.

But still, I think we will be surprised with both PS5 and XSX. There will be bigger jump then from PS3 and X360.

ILostMyMind1851d ago

They will have "some" RT effects.

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260°

AMD CEO Shares Vision Behind Xbox Partnership and Next-Gen Chip Roadmap

AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.

Read Full Story >>
clouddosage.com
Obscure_Observer1d 3h ago

AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.

I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.

Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.

InUrFoxHole21h ago

They had best show 3yrs in a row. Heading for another

VenomUK14h ago

Obscure_Observer said “I wonder what she meant by "full roadmap of gaming optimised chips" though? Seems ambitious.” To me, I interpret this to mean rather than having a couple of X/S products for launch and a handheld there is a longer term plan to release new products with higher specs at timed intervals. I’m speculating of course, but this could mean a spec bump every year or two, so that even if the PS6 or Steam Deck Home is released a year after ‘Xbox’ Microsoft can release an updated model that has a higher spec.

Agent754h ago

But Microsoft forgot the games.

KwietStorm_BLM9h ago

It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever.

Ganif7h ago

Correct.

"Sony's PlayStation 6 reportedly will feature an AMD semi-custom APU with a Zen 5 CPU and UDNA GPU, capable of 4K 120FPS and 8K 60FPS gaming. The console will include X3D cache and advanced AI upscaling technology."

https://www.tweaktown.com/n...

Obscure_Observer4h ago

"It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever."

I doubt that AMD´s CEO would waste her time making this huge and important partnership announcement over a tech that will be 7 years old by the those next gen consoles will be released.

Notellin3h ago

You should have just lead this comment with the fact that you have zero understanding of technology in the consoles and instead have a Toms Hardware online forum level of education.

Agent754h ago

But Microsoft forgot the games

Obscure_Observer4h ago

@VenomUK

"I’m speculating of course, but this could mean a spec bump every year or two, so that even if the PS6 or Steam Deck Home is released a year after ‘Xbox’ Microsoft can release an updated model that has a higher spec."

Very interesting theory. Still not sure how MS would actually make it work.

KwietStorm_BLM3m ago

"I doubt that AMD´s CEO would waste her time making this huge and important partnership announcement over a tech that will be 7 years old by the those next gen consoles will be released."

How old is the tech in consoles? It's not a huge announcement. It's marketing and you know it is.

+ Show (2) more repliesLast reply 3m ago
Fishy Fingers1d 2h ago (Edited 1d 2h ago )

Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.

Multiplatform software and hardware 'Xbox/AMD APU'.

Obscure_Observer1d 1h ago

I guess you missed Sarah Bond´s next generation Xbox announcement this week, were she clearly states:

"I´m thrilled to share that we´ve established a strategic multi-year partnership with AMD to co-engineer silicon across a portfolio of devices, including, *our* next generation *Xbox consoles*."

But hey, I don´t think you´re entirely wrong, maybe MS will build their own Xbox consoles while licencing other manufactures to build and sell their own Xbox branded consoles. Who knows

BeHunted21h ago(Edited 21h ago)

I think you watched the wrong video. It's below the description, or you can watch it directly on YouTube.

https://youtu.be/kprpRvsOua...

PRIMORDUS1d 2h ago Show
HyperMoused1d 2h ago

Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision

Christopher1d 1h ago

The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?

Lightning7721h ago

Probably because the next xbox isn't ready to release yet?

The marketing and rumors seem to be heavy out of no where. The rumor was a 27 release but it maybe it could be 26 new console launch instead.

Who knows.

Eonjay9h ago

There PR is alrways super heavy handed. No one is acutally buying an Xbox as is.
Also it is very early to be talking so much about a next gen console.

Obscure_Observer3h ago

There´s a lot of people interested on Xbox Next and its ability to run games from major stores like Steam.

We know that the PS6 is just around the corner as well, but so far, no news on what it might improve over the PS5 or PS5 Pro.

However, Sony already made public that their priority and actual focus is the PS6. So its not "very early" to talk about next gen when the very console manufactures are talking about it.

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170°

Switch 2 accessory makers are “working hard” on magnetic analogue sticks to combat stick drift

Nintendo Switch 2 stick drift is already an issue, but accessory makers are already working on magnetic joysticks.

Read Full Story >>
videogamer.com
Neonridr8d ago

I've never had stick drift in any controller I've ever owned. All my joycons (3 sets) from my Switch are perfectly fine. My Switch 2 ones are good. Never had a dualshock / dualsense have it (did have a dualshock get a stuck trigger once). Even my Valve Index controllers which were notorious for drift were fine for me.

Goodguy018d ago

Varies. Just because you've never had one doesn't mean others won't. I've had PS, Xbox, and Nintendo controllers indeed drift on me. Remember the drift lawsuits that Nintendo has had.

Please stop trying to say that traditional potentiometers are absolutely fine when hall effect/tmr sticks are beyond superior lol, not sure why so many people keep trying to defend potentiometers when hall effects are so pro consumer.
Companies like nintendo, sony, and mcsft don't want to implement them simply because they want you the consumer to keep buying them. Most casuals will just buy a new controller if theirs difts, easy money for the big 3.
I've gone hall effects and have never gone back, can leave my controllers out absolutely fine without worry of dust ruining the sticks.

Neonridr8d ago

when did I say that traditional joysticks are absolutely fine? I'm sharing my own experience here. I never said that others don't experience issues, nor that this is somehow acceptable. Strange leapfrog from A to B on that one.

People love to say it's a huge widespread issue, yet you only hear about it because the minority is vocal whereas the majority don't report anything because they are fine.

I'm happy you switched to hall effect sticks, if that's what works for you, then awesome.

Christopher8d ago

Cool? Pretty sure this is for those who are having it happen. Not sure how your anecdote addresses other peoples' problems.

Neonridr8d ago

people around here act like everyone will get drift. I'm willing to wager more people won't get drift than will.

Pyrofire957d ago

lucky you. I've only had minor drift once in my L Joycon which I fixed with some card stock, but drift is an undeniable problem as a whole.

repsahj7d ago

My 2 sets of Joy-Cons from my OG Switch started to drift with just a month of use. That is why I bought Dobe Joy-Cons with just $25, and until now they are still fine. I hope this will never happen again on my Switch 2.

jznrpg6d ago

My left joy con for the OG Switch got stick drift right away as well. I never had issues with my PS5 controllers since launch until I got my kids PS5’s and they had stick drift with 2 controllers. They drop them because they are kids and although I have them wash their hands before gaming they still get gunk under them somehow. I got their controllers modded because they would have issues no matter what I have them do.

jambola6d ago

"people around here act like everyone will get drift. I'm willing to wager more people won't get drift than will."
no, nobody is acting like that, you're jsut exaggerating it and lying to downplay a problem

-Foxtrot6d ago (Edited 6d ago )

Nintendos biggest defender on here so it figures

gold_drake6d ago

you know, i said the same thing not too long ago and then BOOM both controllers ha.

one on the moving stick and one on the look around stick.

both suck arse. ha

+ Show (3) more repliesLast reply 6d ago
jznrpg7d ago (Edited 7d ago )

The tech is already there. I had a couple of my PS5 controllers modded with Hall Effect modules and they work great. They should come standard with them these days but they don’t.

OtterX7d ago (Edited 7d ago )

Nyxi already made some fantastic Hall Effect controllers for Switch 1. I don't know why Nintendo couldn't have it by now if Nyxi has had for years.

spoonard7d ago

Cheap, frictionless sensors ALREADY exist. Why are they "working hard to combat stick drift"? Stick drift should be a thing of the past at this point. The technology is here...NOW. It has been...for YEARS! Why is stick drift even still spoken about? It shouldn't exist!

Chocoburger6d ago

Because its a scam for Nintendo, Sony, Microsoft to sell more overpriced controllers.

jambola6d ago

because pathetic fanboys will continue to defend and support

Doomeduk6d ago (Edited 6d ago )

WD 40 if it's shagg.d anyway why not ? I ordered a new ps5 pad after Helldivers 2 and POE 2 became unplayable due to drift but in the meantime I fired a bit of WD on my balls just below my stick rotated in a clockwise fashion massaging it in so to speak and also did the pin reset thingy and all clean no drift and hit that cancel purchase button like I meant it

UltimateOwnage6d ago

Honestly I’ve used my original Switch JoyCons and Pro Controller since launch and only in the last year did I see drift start to show up on one of my JoyCons. I’m sure it happens depending on how much and how firm the joystick is used, but it seems like a minor issue that goes with wear and tear after thousands of hours of play. I wish there had been Hall Effect sticks on Switch 2 just so there’s one less thing to worry about, but I’m not really concerned about it.

110°

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