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I, Dracula: Genesis is a roguelite with a bit of bite (TheSixthAxis)

TSA writes: "A self-confessed roguelite, I, Dracula: Genesis checks all the boxes of every indie developer’s favourite genre descriptor. Within you’ll find procedurally generated environments, permadeath for the character alongside continual incremental progression for the player, and an initially insurmountable difficulty level. So far, so generic, but the lure for me was the titular neckbiter."

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thesixthaxis.com