Google Stadia and PlayStation Now both allow you to pay $10/month to stream games across devices. Both services offer free trials so you can test them yourself, but this guide lays out the features to help you figure out what's right for you.
"NACON Revolution X Unlimited is a premium device with a premium price - stacked with features like an LCD screen and built with Hall Effect tech for longevity."
THIS IS HUGE. Do you know how long i've been waiting for an XBox style controller with rear paddles, a touch pad and gyro? This is enormous. I spent 400 dollars on a custom PS5 controller with rear paddles just so I could have that - but it broke and i've been devastated ever since. Even that controller didn't let me use keyboard macros as buttons (specifically the rear paddles) because it didnt have XBox Elite support in Steam (obviously). This is the greatest controller feature list of any controller on the market. Finally. Finally! Ordering one soon.
Few consoles have ever felt as good a home for RPGs as the PS1. But not every RPG could go on to have the insane success of Final Fantasy.
I have a few copies of Threads of Fate, Azure Dreams, Lunars and Koudelka. I believe I own all of these
This peripheral is ghostly good.
No brainer PSNow is the winner Sony has been doing it longer and you're comparing a library of 800 games to a magazine rack of 40 games.
Stadia is technically the better. Newer games, better streaming quality and more supported devices.
However PS Now have a much better value as you don't have to pay for each individual game. And also feature the larger library. So between the two I would go with PS Now. Just be sure to not hook it up to a 4K TV. Or you going to have a blurry mess.
Stadia is just pathetic
If you have to ask you must not have gotten the memo that Stadia is a dumpster fire.
PSNOW lets you download some games (PS4 games, not PS3 games). This alone makes it better. If companies are going to insist on streaming, download should always be an option for those of us who don't enjoy input latency.