Ubisoft's words therefore suggest that at this point the game runs at 30 FPS on the Xbox Series X, leaving the possibility of performance improving until launch through optimizations made by the team.
While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.
Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.
I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.
Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.
Filler, it's like a 80 episodes show where only the first and last episodes actually matter
It's been a problem with pretty much every modern AAA game all through last gen and this gen. God forbid you point it out tho because all these big games are masterpieces and people lose their minds if you criticize them. Death Stranding is a fetch quest fest, but people will die defending it cause it's a "masterpiece".
Like a huge game world to truly get absorbed into? GameSpew has rounded up the best open world games on PS5.
This weekend from August 10-14, players can play for free Assassin’s Creed II, Brotherhood, Revelations, Black Flag and Valhalla on Xbox, PlayStation and PC (availability dependent on platform).
this is because of the weak Xbox lockhart. the advertisement deal with Microsoft could hold back optimizing 60fps for the full fledged next gen PS5.
This game running at 30fps has nothing to do with Lockhart. You don't see most open world games running at 4K/60FPS on the highest PCs right now. Publishers are always going to favor a lower framerate on console to push graphics. The smart thing to do would be to make a 1080p or 1440p/60fps mode.
Well yeah, a 17% difference in GPU power equals close to nothing when it comes to performance. People just wanna make that difference a bigger deal than it actually is. Not to mention PS5 has advantages elsewhere. But bottom line is just SHOW ME THEM DAM GAMS MY DUDES!!! and none of that hyper edited "in-game" BS with 100's of 1sec snippets of cenematics smashed together
Oof, Id really hope theres a 1080p60fps option for the next gen consoles or Ill just get this on pc. Ofc itll be at least 30 lol.
well that's ridiculous disappointing, so much for the X series X supa dupa powaa!!! Weeaaaaak!!